Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Assassin 1.4.5Reworks the Rogue class. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Marksman 1.4.9A complete rework for Archer. Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Necromancer |
| Level / Exp | 18 / 56% |
| Size | medium |
| Lifes / Deaths | Killed by ded at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:35 / 60Killed by cold drake at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:31 Killed by ice wyrm at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:17 Killed by cold drake at level 4 on the 76th Pyre 122nd year of Ascendancy at 07:28 Killed by ice wyrm at level 4 on the 76th Pyre 122nd year of Ascendancy at 09:09 Killed by ice wyrm at level 4 on the 76th Pyre 122nd year of Ascendancy at 10:07 Killed by ice wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 13:00 Killed by ice wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 13:47 Killed by ice wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 14:40 Killed by ice wyrm at level 5 on the 76th Pyre 122nd year of Ascendancy at 15:39 Killed by degenerated skeleton warrior at level 5 on the 76th Pyre 122nd year of Ascendancy at 18:18 Killed by cold drake at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:38 Killed by cold drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 01:08 Killed by cold drake hatchling at level 7 on the 77th Pyre 122nd year of Ascendancy at 02:43 Killed by cold drake at level 7 on the 77th Pyre 122nd year of Ascendancy at 07:11 Killed by ice wyrm at level 8 on the 77th Pyre 122nd year of Ascendancy at 08:34 Killed by ice wyrm at level 8 on the 77th Pyre 122nd year of Ascendancy at 09:44 Killed by storm drake hatchling at level 9 on the 79th Pyre 122nd year of Ascendancy at 19:29 Killed by degenerated skeleton warrior at level 9 on the 1st Mirth 122nd year of Ascendancy at 05:16 Killed by skeleton mage at level 10 on the 1st Mirth 122nd year of Ascendancy at 06:10 Killed by ultimate gwelgoroth at level 10 on the 1st Mirth 122nd year of Ascendancy at 11:23 Killed by oozing horror at level 11 on the 1st Mirth 122nd year of Ascendancy at 22:58 Killed by oozing horror at level 11 on the 1st Mirth 122nd year of Ascendancy at 23:56 Killed by bloated horror at level 12 on the 2nd Mirth 122nd year of Ascendancy at 07:18 Killed by greater telugoroth at level 12 on the 2nd Mirth 122nd year of Ascendancy at 11:32 Killed by Half-Finished Bone Giant at level 12 on the 2nd Mirth 122nd year of Ascendancy at 14:42 Killed by skeleton archer at level 12 on the 2nd Mirth 122nd year of Ascendancy at 15:43 Killed by skeleton archer at level 12 on the 2nd Mirth 122nd year of Ascendancy at 16:52 Killed by minotaur at level 12 on the 2nd Mirth 122nd year of Ascendancy at 19:42 Killed by armoured skeleton warrior at level 13 on the 5th Mirth 122nd year of Ascendancy at 20:36 Killed by skeleton mage at level 13 on the 7th Mirth 122nd year of Ascendancy at 04:21 Killed by skeleton mage at level 13 on the 1st Summertide 122nd year of Ascendancy at 14:25 Killed by large brown snake at level 14 on the 1st Flare 122nd year of Ascendancy at 09:09 Killed by elven tempest at level 14 on the 2nd Flare 122nd year of Ascendancy at 01:39 Killed by gwelgoroth at level 14 on the 2nd Flare 122nd year of Ascendancy at 03:47 Killed by yellow jelly at level 15 on the 2nd Flare 122nd year of Ascendancy at 04:37 Killed by gwelgoroth at level 15 on the 2nd Flare 122nd year of Ascendancy at 05:38 Killed by elven cultist at level 15 on the 2nd Flare 122nd year of Ascendancy at 07:03 Killed by skeleton mage at level 15 on the 5th Flare 122nd year of Ascendancy at 00:12 Killed by golem at level 15 on the 5th Flare 122nd year of Ascendancy at 22:41 Killed by devourer at level 16 on the 7th Flare 122nd year of Ascendancy at 03:04 Killed by fire wyrm at level 16 on the 8th Flare 122nd year of Ascendancy at 11:00 Killed by fire drake at level 16 on the 8th Flare 122nd year of Ascendancy at 15:14 Killed by fire wyrm at level 16 on the 8th Flare 122nd year of Ascendancy at 16:14 Killed by fire wyrm at level 16 on the 8th Flare 122nd year of Ascendancy at 17:28 Killed by fire wyrm at level 16 on the 8th Flare 122nd year of Ascendancy at 20:58 Killed by fire drake at level 16 on the 9th Flare 122nd year of Ascendancy at 04:42 Killed by lava floor at level 16 on the 9th Flare 122nd year of Ascendancy at 06:07 Killed by fire drake at level 16 on the 9th Flare 122nd year of Ascendancy at 07:19 Killed by fire wyrm at level 16 on the 9th Flare 122nd year of Ascendancy at 08:02 Killed by fire drake at level 16 on the 9th Flare 122nd year of Ascendancy at 08:59 Killed by fire wyrm at level 16 on the 2nd Dusk 122nd year of Ascendancy at 23:00 Killed by fire wyrm at level 16 on the 3rd Dusk 122nd year of Ascendancy at 00:39 Killed by fire wyrm at level 16 on the 3rd Dusk 122nd year of Ascendancy at 01:58 Killed by fire wyrm at level 16 on the 3rd Dusk 122nd year of Ascendancy at 06:28 Killed by fire drake at level 16 on the 3rd Dusk 122nd year of Ascendancy at 13:34 Killed by fire wyrm at level 17 on the 3rd Dusk 122nd year of Ascendancy at 21:14 Killed by fire wyrm at level 17 on the 3rd Dusk 122nd year of Ascendancy at 23:48 Killed by skeleton mage at level 17 on the 7th Dusk 122nd year of Ascendancy at 03:28 Killed by skeleton warrior at level 18 on the 7th Dusk 122nd year of Ascendancy at 14:41 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 12 (base 12) |
| Magic | 46 (base 46) |
| Willpower | 38 (base 34) |
| Cunning | 15 (base 11) |
Resources
| Life | 258/258 |
| Mana | 167/179 |
| Souls | 12/12 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 3 |
| See Stealth | 5 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 6 |
| Crit Chance | 6% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30 |
| Crit Chance | 6% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 10 |
| Ranged Defense | 13 |
| Fatigue | 0 |
| Physical Save | 14 |
| Spell Save | 25 |
| Mental Save | 30 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Animus | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Necrosis | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Shades | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Nightfall | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 2/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Effects
| talent | Premonition |
| talent | Animus Hoarder |
| talent | Necrotic Aura |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour) traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 (+3 eff.) Ranged Defense: +3 (+3 eff.) Fatigue: -3% Maximum encumbrance: +21 Physical save: +5 (+5 eff.) A pair of boots made of leather. |
| On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
| On head | rough leather cap of strength (+2) (0 def, 1 armour) rough leather cap of strength (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str A cap made of leather. |
| Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | copper ring of power copper ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +5 (+4 eff.) Spellpower: +5 (+1 eff.) Mindpower: +5 (+3 eff.) Rings can have magical properties. |
| On fingers | copper ring of sensing copper ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Blindness immunity: +20% Infravision radius: +3 See stealth: +5 See invisible: +6 Rings can have magical properties. |
| Around waist | nightruned rough leather belt of the mystic nightruned rough leather belt of the mysticPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% light / +5% darkness Mental save: +6 (+3 eff.) Spellpower: +3 (+1 eff.) A belt that goes around your waist. |
| Main armor | woollen robe 'Aniyon' (0 def, 0 armour) woollen robe 'Aniyon' (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +16% lightning / +25% cold / +3% nature Changes damage: +11% lightning / +11% cold Mental save: +16 (+8 eff.) Mindpower: +2 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | surging ash vilestaff of might (15-18 power, 3 apr, darkness element) surging ash vilestaff of might (15-18 power, 3 apr, darkness element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +6 (+2 eff.) Spell crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
elm vilestaff (10-12 power, 2 apr, fire element) elm vilestaff (10-12 power, 2 apr, fire element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
grounding pair of rough leather boots of uncanny dodging (2 def, 1 armour) grounding pair of rough leather boots of uncanny dodging (2 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 (+2 eff.) Ranged Defense: +2 (+2 eff.) Fatigue: +1% Changes resistances: +5% lightning / +6% temporal A pair of boots made of leather. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
75 alchemist agate 75 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon 7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By ded the Cornac Necromancer level 17
7th Dusk 122nd year of Ascendancy at 07:23 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By ded the Cornac Necromancer level 17
4th Dusk 122nd year of Ascendancy at 07:51 see stats
Level 10 (Exploration mode)
Got a character to level 10.By ded the Cornac Necromancer level 10
1st Mirth 122nd year of Ascendancy at 06:10 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By ded the Cornac Necromancer level 16
3rd Dusk 122nd year of Ascendancy at 06:21 see stats
Log
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the southwest (giant green ant)).
Ded casts Invoke Darkness.
ded hits Giant green ant for 188 darkness damage.
ded killed Giant green ant!
Resting starts...
Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).
Ran for 3 turns (stop reason: interesting terrain).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: hostile spotted to the south (giant red ant)).
Ded casts Invoke Darkness.
Ded rips more animus from its victim. (+1 more soul)
ded hits Giant red ant for 188 darkness damage.
ded killed Giant red ant!
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the east (venom drake hatchling)).
Ded deactivates Necrotic Aura.
Ded deactivates Animus Hoarder.
Ded deactivates Premonition.
