archibald the level 11 Skeleton Archer by hantslambda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignInfinite
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp11 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 16)
Dexterity57 (base 36)
Constitution35 (base 35)
Magic11 (base 11)
Willpower28 (base 28)
Cunning36 (base 36)

Resources

Life761/761
Stamina135/135
Healing Factor1.1829268292683
Regeneration15.673780487805

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision7
See Stealth28.894014938291
See Invisible28.894014938291

Offense: Mainhand

Damage60
Accuracy41
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower11
Crit Chance8%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense40
Ranged Defense40
Fatigue0
Physical Save22
Spell Save13
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Agility1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Cunning / Poisons1.00
3/5
2/5
2/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
4/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Conditioning1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

failed
active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By archibald the Skeleton Archer level 10
79th Pyre 122nd year of Ascendancy at 08:18
see stats

Log

Archibald's Shoot hits White jelly for 107 physical damage.
Archibald's Shoot killed White jelly!

Resting starts...

Talent Steady Shot is ready to use.
Talent Volley is ready to use.
Talent Concealment is ready to use.
Archibald activates
Concealment.
Rested for 5 turns (stop reason: all resources and life at maximum).


Archibald picks up (a.):
blink rune (range 3; phase 12; cd 18).
You pickup 0.70 gold pieces.

The shield around archibald crumbles.

You pickup 0.70 gold pieces.

Talent Bone Armour is ready to use.
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (blue jelly)).

Archibald shoots!
Archibald deactivates
Concealment.
Archibald's Shoot hits Blue jelly for
100 physical damage.
Archibald's Shoot killed Blue jelly!

Archibald deactivates
Apply Poison.
Archibald deactivates
Numbing Poison.
Archibald deactivates
Insidious Poison.
Archibald deactivates
Daunting Presence.
Archibald deactivates
Intuitive Shots.