Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Assassin 1.4.5Reworks the Rogue class. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Marksman 1.4.9A complete rework for Archer. Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Rogue |
| Level / Exp | 15 / 72% |
| Size | big |
| Lifes / Deaths | Killed by elven tempest at level 3 on the 78th Pyre 122nd year of Ascendancy at 06:23 / 84Killed by mountain troll thunderer at level 3 on the 78th Pyre 122nd year of Ascendancy at 07:07 Killed by elven tempest at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:43 Killed by thaurhereg at level 6 on the 4th Mirth 122nd year of Ascendancy at 08:34 Killed by thaurhereg at level 6 on the 4th Mirth 122nd year of Ascendancy at 09:06 Killed by umbral horror at level 6 on the 4th Mirth 122nd year of Ascendancy at 09:38 Killed by thaurhereg at level 6 on the 4th Mirth 122nd year of Ascendancy at 10:36 Killed by lava floor at level 6 on the 4th Mirth 122nd year of Ascendancy at 12:05 Killed by lava floor at level 6 on the 5th Mirth 122nd year of Ascendancy at 09:12 Killed by thaurhereg at level 6 on the 5th Mirth 122nd year of Ascendancy at 11:07 Killed by dolleg at level 6 on the 5th Mirth 122nd year of Ascendancy at 12:14 Killed by lava floor at level 6 on the 6th Mirth 122nd year of Ascendancy at 19:16 Killed by lava floor at level 6 on the 6th Mirth 122nd year of Ascendancy at 21:04 Killed by blade horror at level 6 on the 7th Mirth 122nd year of Ascendancy at 10:14 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 13:00 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 13:48 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 14:50 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 15:43 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 16:40 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 17:36 Killed by lava floor at level 6 on the 7th Mirth 122nd year of Ascendancy at 18:30 Killed by Eluvena the white ooze at level 7 on the 8th Mirth 122nd year of Ascendancy at 10:36 Killed by dolleg at level 8 on the 2nd Summertide 122nd year of Ascendancy at 17:14 Killed by dolleg at level 8 on the 2nd Summertide 122nd year of Ascendancy at 18:11 Killed by fire wyrm at level 8 on the 2nd Summertide 122nd year of Ascendancy at 22:11 Killed by fire drake at level 8 on the 2nd Summertide 122nd year of Ascendancy at 22:46 Killed by fire drake at level 8 on the 2nd Summertide 122nd year of Ascendancy at 23:41 Killed by lava floor at level 8 on the 3rd Summertide 122nd year of Ascendancy at 00:36 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 01:31 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 02:28 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 03:17 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 05:40 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 06:20 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 07:02 Killed by fire wyrm at level 8 on the 3rd Summertide 122nd year of Ascendancy at 07:59 Killed by fire drake at level 9 on the 3rd Summertide 122nd year of Ascendancy at 08:53 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 10:41 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 11:14 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 12:01 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 13:11 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 14:00 Killed by fire wyrm at level 9 on the 3rd Summertide 122nd year of Ascendancy at 14:50 Killed by luminous horror at level 9 on the 3rd Summertide 122nd year of Ascendancy at 19:47 Killed by luminous horror at level 9 on the 3rd Summertide 122nd year of Ascendancy at 20:30 Killed by luminous horror at level 9 on the 3rd Summertide 122nd year of Ascendancy at 21:23 Killed by luminous horror at level 9 on the 3rd Summertide 122nd year of Ascendancy at 22:17 Killed by lava floor at level 9 on the 3rd Summertide 122nd year of Ascendancy at 23:16 Killed by lava floor at level 9 on the 1st Flare 122nd year of Ascendancy at 04:37 Killed by lava floor at level 9 on the 1st Flare 122nd year of Ascendancy at 05:31 Killed by lava floor at level 9 on the 1st Flare 122nd year of Ascendancy at 06:16 Killed by giant brown ant at level 10 on the 4th Flare 122nd year of Ascendancy at 11:45 Killed by multi-hued drake hatchling at level 10 on the 4th Flare 122nd year of Ascendancy at 12:44 Killed by large brown snake at level 10 on the 4th Flare 122nd year of Ascendancy at 13:52 Killed by golem at level 10 on the 4th Flare 122nd year of Ascendancy at 22:45 Killed by venom drake hatchling at level 10 on the 5th Flare 122nd year of Ascendancy at 00:44 Killed by cutpurse at level 11 on the 5th Flare 122nd year of Ascendancy at 09:13 Killed by gigantic gravity worm at level 12 on the 7th Flare 122nd year of Ascendancy at 21:11 Killed by spire dragon at level 12 on the 8th Flare 122nd year of Ascendancy at 00:56 Killed by spire dragon at level 12 on the 8th Flare 122nd year of Ascendancy at 01:47 Killed by spire dragon at level 12 on the 8th Flare 122nd year of Ascendancy at 02:50 Killed by skeleton master archer at level 12 on the 8th Flare 122nd year of Ascendancy at 03:58 Killed by spire dragon at level 12 on the 8th Flare 122nd year of Ascendancy at 04:24 Killed by elven blood mage at level 13 on the 8th Flare 122nd year of Ascendancy at 10:24 Killed by elven blood mage at level 13 on the 8th Flare 122nd year of Ascendancy at 11:46 Killed by cryomancer at level 13 on the 8th Flare 122nd year of Ascendancy at 15:45 Killed by cryomancer at level 13 on the 8th Flare 122nd year of Ascendancy at 16:52 Killed by fiery orc wyrmic at level 13 on the 8th Flare 122nd year of Ascendancy at 19:34 Killed by elven guard at level 13 on the 8th Flare 122nd year of Ascendancy at 20:16 Killed by elven guard at level 13 on the 8th Flare 122nd year of Ascendancy at 22:21 Killed by ghoulish rat at level 13 on the 8th Flare 122nd year of Ascendancy at 23:23 Killed by fiery orc wyrmic at level 13 on the 8th Flare 122nd year of Ascendancy at 23:56 Killed by golem at level 13 on the 9th Flare 122nd year of Ascendancy at 05:30 Killed by golem at level 13 on the 9th Flare 122nd year of Ascendancy at 05:58 Killed by storm wyrm at level 13 on the 9th Flare 122nd year of Ascendancy at 06:38 Killed by storm drake at level 13 on the 9th Flare 122nd year of Ascendancy at 08:20 Killed by forest wight at level 14 on the 9th Flare 122nd year of Ascendancy at 11:18 Killed by elder vampire at level 14 on the 9th Flare 122nd year of Ascendancy at 21:56 Killed by elder vampire at level 14 on the 9th Flare 122nd year of Ascendancy at 23:10 Killed by gwelgoroth at level 14 on the 10th Flare 122nd year of Ascendancy at 06:43 Killed by thief at level 14 on the 10th Flare 122nd year of Ascendancy at 07:48 Killed by slimy ooze at level 14 on the 10th Flare 122nd year of Ascendancy at 09:13 Killed by giant white ant at level 15 on the 1st Dusk 122nd year of Ascendancy at 10:53 Killed by luminous horror at level 15 on the 2nd Dusk 122nd year of Ascendancy at 06:24 Killed by Aregawyn the wolf at level 15 on the 4th Dusk 122nd year of Ascendancy at 22:47 |
Primary Stats
| Strength | 28 (base 11) |
| Dexterity | 46 (base 31) |
| Constitution | 11 (base 11) |
| Magic | 22 (base 10) |
| Willpower | 18 (base 10) |
| Cunning | 61 (base 41) |
Resources
| Life | 324/324 |
| Stamina | 162/162 |
| Healing Factor | 1 |
| Regeneration | 1.55 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 3 |
| ESP Range | 20 |
| ESP Kinds | horror |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 46 |
| Crit Chance | 19% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 28 |
| Accuracy | 46 |
| Crit Chance | 28% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 16% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 28 |
| Ranged Defense | 28 |
| Fatigue | 5.0231307154384 |
| Physical Save | 18 |
| Spell Save | 19 |
| Mental Save | 26 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 22% |
| Bleed Resistance | 100% |
| Confusion Resistance | 50% |
| Fear Resistance | 100% |
| Stun Resistance | 22% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Class Talents
| Cunning / Poisons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Technique / Duellist | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 3/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Assassination | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 2/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+3 eff.) It can be used to phase door up to range 6, within radius 2 of the target location, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 64.77 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 64.77 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | The Face of Fear (8 def, 0 armour) The Face of Fear (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 (+7 eff.) It can be used to activate talent Instill Fear (costing 18 power out of 45/45) : Effective talent level: 2.4 Power cost: 18 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears. You gain 2 new fears: The Paranoid effect gives the target an 20% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 14%. Fear effects improve with your Mindpower. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you. |
| Tool | iron pickaxe (dig speed 39 turns) iron pickaxe (dig speed 39 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | rogue's steel ring of blight (+10%) rogue's steel ring of blight (+10%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Changes resistances: +10% blight Changes damage: +10% blight Rings can have magical properties. |
| On fingers | Aeruderach the Blazepython Aeruderach the BlazepythonCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 30% chance to daze Damage when hit (Melee): 8 acid Changes resistances: +6% acid Stun/Freeze immunity: +22% Life regen: +1.30 Rings can have magical properties. |
| Around waist | rough leather belt of the giants rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+0 eff.) Spell save: +5 (+3 eff.) Size category: +1 A belt that goes around your waist. |
| In main hand | Unerring Scalpel (15-19.5 power, 25 apr) Unerring Scalpel (15-19.5 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Physical crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
| On hands | steady rough leather gloves of strength (+2) (0 def, 1 armour) steady rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Physical power: +7 (+2 eff.) Armour: +1 Changes stats: +2 Str Physical save: +5 (+3 eff.) Mental save: +5 (+2 eff.) Disarm immunity: +22% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| In off hand | Umbral Razor (25-32.5 power, 10 apr) Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Cun, 45% Dex, 10% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 73.08 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
| Around neck | Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Inventory
phase door rune (range 10; power 15; dur 5) phase door rune (range 10; power 15; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+4 eff.) Rings can have magical properties. |
flaming iron dagger of paradox (10-13 power, 5 apr) flaming iron dagger of paradox (10-13 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Damage (Melee): +4 temporal Burst (radius 1) on hit: +5 fire When wielded/worn: Damage when hit (Melee): 4 temporal Changes resistances: +5% temporal Sharp, short and deadly. |
iron dagger (10-13 power, 5 apr) iron dagger (10-13 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (11-14.3 power, 5 apr) iron dagger (11-14.3 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Morrigor (50-70 power, 12 apr) Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 60% Mag, 60% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 11.00 arcane and 11.55 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+12 eff.) Spell crit. chance: +12% This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
pair of iron boots of uncanny dodging (3 def, 3 armour) pair of iron boots of uncanny dodging (3 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 (+1 eff.) Ranged Defense: +3 (+1 eff.) Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
57 alchemist agate 57 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+4 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+4 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By df the Skeleton Rogue level 15
3rd Dusk 122nd year of Ascendancy at 00:52 see stats
Level 10 (Exploration mode)
Got a character to level 10.By df the Skeleton Rogue level 10
3rd Flare 122nd year of Ascendancy at 14:37 see stats
Log
df hits Aregawyn the wolf for 6 acid damage.
Aregawyn the wolf hits df for (28 absorbed), 0 physical (0 total damage).
Aregawyn the wolf stops bleeding.
Aregawyn the wolf uses Block.
The shield around df crumbles.
Aregawyn the wolf's skin returns to normal.
Aregawyn the wolf uses Switch Place.
Aregawyn the wolf tries to evade attacks.
df hits Aregawyn the wolf for 2 acid damage.
df hits Aregawyn the wolf for 2 acid damage.
Aregawyn the wolf hits df for 35 physical damage.
Df is not stunned anymore.
Talent Coup de Grace is ready to use.
Talent Stealth is ready to use.
Talent Flurry is ready to use.
Talent Dual Strike is ready to use.
df hits Aregawyn the wolf for 6 acid damage.
Aregawyn the wolf hits df for 40 physical damage.
df the level 15 skeleton rogue was mutilated to death by Aregawyn the wolf on level 11 of Infinite Dungeon.
Df deactivates Lacerating Strikes.
Df deactivates Quickdraw.
Df deactivates Deadly Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Aregawyn the wolf killed df!
Saving done.
