Risa the level 5 Halfling Rogue by x_equals_speed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp5 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution15 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning27 (base 24)

Resources

Life-11/177
Stamina45/102
Psi97/100
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy26
Crit Chance36%
APR25
Speed1.00

Offense: Offhand

Damage5
Accuracy26
Crit Chance40%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance33%
Speed1

Offense: Mind

Mindpower17
Crit Chance33%
Speed1

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense21
Ranged Defense21
Fatigue0.66944655041698
Physical Save27
Spell Save26
Mental Save29

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
5/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
active
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Your disarming trap has expired.
Talent Springrazor Trap is ready to use.
Talent Stealth is ready to use.
Risa stops regenerating health quickly.

Your springrazor trap has expired.
Talent Disarming Trap is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 12 turns (stop reason: hostile spotted to the northwest (Isladhemina the wolf)).


Isladhemina the wolf strafes with his steamguns!

Isladhemina the wolf's Strafe hits
Risa for 32 physical, 3 nature (35 total damage).
Isladhemina the wolf's Strafe hits
Risa for 31 physical, 3 nature (34 total damage).
Isladhemina the wolf strafes with his steamguns!

Risa uses Luck of the Little Folk.

Risa seems more aware.


Risa activates a prepared device.

Placing Disarming Trap...
Isladhemina the wolf's Strafe hits
Risa for 32 physical, 3 nature (35 total damage).
Isladhemina the wolf's Strafe hits
Risa for 31 physical, 3 nature (34 total damage).
Isladhemina the wolf strafes with his steamguns!

Isladhemina the wolf's Strafe misses
Risa.
Talent Infusion: Regeneration is ready to use.

Isladhemina the wolf's Strafe hits
Risa for 32 physical, 3 nature (35 total damage).
Risa uses Infusion: Healing.

Risa receives 52 healing from Infusion: Healing.
Isladhemina the wolf shoots!

Saving game...