Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.2 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Possessor Bonus Class 1.5.0Donators/Buyers bonus! |
| Campaign | Orcs |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Orc |
| Class | Adventurer |
| Level / Exp | 16 / 6% |
| Size | medium |
| Lifes / Deaths | Killed by steam giant guard at level 2 on the 11st Retaking 124th year of Ascendancy at 10:54 / 44Killed by steam giant guard at level 2 on the 11st Retaking 124th year of Ascendancy at 11:31 Killed by steam giant guard at level 2 on the 11st Retaking 124th year of Ascendancy at 12:52 Killed by steam giant guard at level 2 on the 11st Retaking 124th year of Ascendancy at 13:19 Killed by Commander Fralor at level 3 on the 12nd Retaking 124th year of Ascendancy at 02:48 Killed by Commander Fralor at level 3 on the 12nd Retaking 124th year of Ascendancy at 04:11 Killed by Commander Fralor at level 3 on the 12nd Retaking 124th year of Ascendancy at 04:40 Killed by sun-mage recruit at level 13 on the 25th Revenge 124th year of Ascendancy at 23:38 Killed by Outpost Leader John at level 13 on the 27th Revenge 124th year of Ascendancy at 23:55 Killed by Outpost Leader John at level 13 on the 28th Revenge 124th year of Ascendancy at 00:51 Killed by sun paladin recruit at level 14 on the 28th Revenge 124th year of Ascendancy at 15:15 Killed by sunwall vindicator at level 14 on the 29th Revenge 124th year of Ascendancy at 08:51 Killed by sunwall vindicator at level 14 on the 29th Revenge 124th year of Ascendancy at 09:15 Killed by sunwall vindicator at level 14 on the 29th Revenge 124th year of Ascendancy at 09:50 Killed by sunwall vindicator at level 14 on the 29th Revenge 124th year of Ascendancy at 10:27 Killed by sunwall vindicator at level 14 on the 29th Revenge 124th year of Ascendancy at 11:03 Killed by whitehoof ghoul at level 14 on the 32nd Revenge 124th year of Ascendancy at 02:58 Killed by whitehoof ghoul at level 14 on the 32nd Revenge 124th year of Ascendancy at 09:50 Killed by whitehoof maulotaur at level 14 on the 32nd Revenge 124th year of Ascendancy at 13:17 Killed by whitehoof maulotaur at level 15 on the 32nd Revenge 124th year of Ascendancy at 14:05 Killed by whitehoof ghoul at level 15 on the 33rd Revenge 124th year of Ascendancy at 04:33 Killed by Bethywyn the whitehoof ghoul at level 15 on the 33rd Revenge 124th year of Ascendancy at 23:56 Killed by Bethywyn the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 00:35 Killed by Bethywyn the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 01:14 Killed by Bethywyn the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 01:40 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 09:24 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 10:12 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 10:50 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 11:45 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 12:14 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 12:52 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 13:18 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 13:55 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 14:32 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 15:07 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 15:58 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 16:42 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 17:12 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 17:41 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 18:17 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 18:40 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 19:01 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 19:28 Killed by Silissra the whitehoof ghoul at level 15 on the 34th Revenge 124th year of Ascendancy at 20:15 |
Primary Stats
| Strength | 18 (base 12) |
| Dexterity | 34 (base 33) |
| Constitution | 36 (base 33) |
| Magic | 14 (base 12) |
| Willpower | 13 (base 12) |
| Cunning | 34 (base 33) |
Resources
| Life | 322/442 |
| Stamina | 142/142 |
| Healing Factor | 1.1893203883495 |
| Regeneration | 1.7245145631068 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +4.4408920985006E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 9 |
| See Stealth | 54.935242463454 |
| See Invisible | 54.935242463454 |
Offense: Mainhand
| Damage | 41 |
| Accuracy | 44 |
| Crit Chance | 20% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 32 |
| Accuracy | 44 |
| Crit Chance | 19% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 8% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 10 (58.391959798995%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 26 |
| Spell Save | 15 |
| Mental Save | 23 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 21% |
| Disarm Resistance | 17% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 21% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 189 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 61 and cleanse 1 wound and 1 poison effect. Its effects scale with your Magic stat. |
Class Talents
| Technique / Duelist | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Artifice | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Throwing knives | 1.00 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Race / Orc | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
| 4/5 |
Effects
| talent | Numbing Poison |
| talent | Apply Poison |
| detrimental effect | The target is on fire, taking 32.99 fire damage per turn. Burning |
| beneficial effect | Has 7 throwing knives prepared: 7 KnivesRange: 5 Net Damage: 49 - 68 Accuracy: 59 (knife) APR: 5 Crit Chance: +21% Crit mult: 175% Uses Stats: 50% Cun, 70% Dex |
| beneficial effect | Parrying melee and ranged attacks: Has a 52% chance to deflect up to 14 damage from the next 2.4 attack(s). Parried attacks cannot crit. Parrying |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erรบan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. | active |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haรฏb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. | active |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's rough leather cap of strength (+3) (0 def, 3 armour) miner's rough leather cap of strength (+3) (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Changes stats: +3 Str Infravision radius: +1 A cap made of leather. |
| On hands | rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 6.5 - 7.2 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +1.0% Attack speed: 100% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | woodsman's iron pickaxe (dig speed 37 turns) woodsman's iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | titan's copper ring of perseverance titan's copper ring of perseveranceInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+2 eff.) Stun/Freeze immunity: +21% Life regen: +1.20 Rings can have magical properties. |
| On fingers | wizard's steel ring wizard's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+5 eff.) Rings can have magical properties. |
| Around neck | starlit copper amulet starlit copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +12% light / +11% darkness Blindness immunity: +20% Amulets can have magical properties. |
| In main hand | balanced steel dagger of massacre (16.5-21.45 power, 6 apr) balanced steel dagger of massacre (16.5-21.45 power, 6 apr)Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 16.5 - 21.4 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+1 eff.) Defense: +5 (+2 eff.) Disarm immunity: +17% Sharp, short and deadly. |
| Around waist | insulating rough leather belt insulating rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% fire / +5% cold A belt that goes around your waist. |
| In off hand | iron dagger of massacre (15-19.5 power, 5 apr) iron dagger of massacre (15-19.5 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| Cloak | Yeti-fur Cloak (9 def, 2 armour) Yeti-fur Cloak (9 def, 2 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +2 Defense: +9 (+3 eff.) Changes resistances: +15% cold Physical save: +10 (+5 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. |
| Main armor | prismatic cured leather armour of clarity (2 def, 4 armour) prismatic cured leather armour of clarity (2 def, 4 armour)Requires: - Strength 14 Powered by arcane forces Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Changes resistances: +11% light / +11% darkness / +6% mind Mental save: +10 (+5 eff.) A suit of armour made of leather. |
Inventory
This item will automatically be transmogrified when you leave the level. healing infusion of the psychic (heal 65)healing infusion of the psychic (heal 65) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 65 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. regeneration infusion of the sneak (heal 205 over 5 turns)regeneration infusion of the sneak (heal 205 over 5 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 205 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion of the duelist (resist 18%; cure mental)wild infusion of the duelist (resist 18%; cure mental) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 18% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune of the psychic (range 33)teleportation rune of the psychic (range 33) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 33 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune of the psychic (range 33)teleportation rune of the psychic (range 33) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 33 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. schematic: Silver Filigreeschematic: Silver Filigree Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
This item will automatically be transmogrified when you leave the level. Earekalthovor the steel amuletEarekalthovor the steel amulet Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% lightning Mental save: +30 (+15 eff.) Cut immunity: +15% Confusion immunity: +30% Stun/Freeze immunity: +24% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. surging yew starstaff of warding (20-24 power, 4 apr, light element)surging yew starstaff of warding (20-24 power, 4 apr, light element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +5 Defense: +5 (+2 eff.) Maximum wards: +2 light Changes damage: +20% light Talents granted: +3 Ward +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +9 (+7 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. mindwoven woollen robe of light (+16%) (0 def, 0 armour)mindwoven woollen robe of light (+16%) (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +16% light Changes damage: +11% light Mental save: +19 (+9 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Stralite Sand Shredder (0 def, 1 armour) Stralite Sand Shredder (0 def, 1 armour)Powered by steamtech 1.00 Encumbrance. [Plot Item] Type: armor / hands ; tier 4 When wielded/worn: Armour: +1 Talent granted: +1 Sand Shredder When used to modify unarmed attacks: Base power: 7.5 - 8.3 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Armour Penetration: +1 Crit. chance: +1.0% Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
This item will automatically be transmogrified when you leave the level. Zubeleda (0 def, 4 armour)Zubeleda (0 def, 4 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +8 (+2 eff.) Armour: +4 Fatigue: +4% Changes stats: +4 Str / +11 Wil / +4 Cun Changes resistances: +7% blight / +7% physical / +9% fire / +8% cold Grants telepathy: Demon/Minor Demon/Major Physical save: +7 (+3 eff.) Mental save: +7 (+3 eff.) Mindpower: +4 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
70 alchemist agate 70 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 aquamarine 5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tower Detonator Tower DetonatorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / bomb It can be used to place the bomb on the structural weakness.. This bomb was tailored to weaken the structure of the Dominion's port tower. If placed at the right spot it will explode after 100 turns and destroy the whole port. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Yeti's Muscle Tissue (Patriarch) Yeti's Muscle Tissue (Patriarch)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Rod of Recall (3/3) Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 122 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A Fistful of Gold (Exploration mode)
Buy an item from an AAA.By Belamnir the Orc Adventurer level 10
52nd Retaking 124th year of Ascendancy at 00:45 see stats
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Belamnir the Orc Adventurer level 13
28th Revenge 124th year of Ascendancy at 01:15 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Belamnir the Orc Adventurer level 10
52nd Retaking 124th year of Ascendancy at 00:41 see stats
Mercy, mercy! (Exploration mode)
Killed Talosis without any civilians deaths.By Belamnir the Orc Adventurer level 11
2nd Revenge 124th year of Ascendancy at 00:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Belamnir the Orc Adventurer level 14
29th Revenge 124th year of Ascendancy at 15:32 see stats
Log
Belamnir hits Silissra the whitehoof ghoul for (23 resist armour), 33 physical (33 total damage).
Belamnir killed Silissra the whitehoof ghoul!
Belamnir picks up (g.): Earekalthovor the steel amulet.
Resting starts...
Belamnir feels pain again.
Talent Dual Strike is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).
Belamnir deactivates Numbing Poison.
Belamnir activates Numbing Poison.
Belamnir deactivates Apply Poison.
Belamnir activates Apply Poison.
Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).
Belygamira the whitehoof ghoul uses Metalstar.
Belygamira the whitehoof ghoul casts Flame.
Ran for 2 turns (stop reason: taken damage).
Belamnir is on fire!
Belygamira the whitehoof ghoul hits Belamnir for 91 fire damage.
Burning from Belygamira the whitehoof ghoul hits Belamnir for 30 fire damage.
Saving game...
Belamnir deactivates Apply Poison.
Belamnir deactivates Numbing Poison.
Belamnir stops burning.
