Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Doge Race 1.2.2Wow! Such doge! Much loot. Wow. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Steamtech UI 1.1.4 Draconians 1.1.5Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Doombringer |
| Level / Exp | 19 / 57% |
| Size | medium |
| Lifes / Deaths | Killed by investigator at level 1 on the 16th Voratun 122nd year of Ascendancy at 18:21 / 121Killed by demonic clerk at level 1 on the 17th Voratun 122nd year of Ascendancy at 08:13 Killed by demonic clerk at level 2 on the 17th Voratun 122nd year of Ascendancy at 20:19 Killed by demonic clerk at level 2 on the 17th Voratun 122nd year of Ascendancy at 20:34 Killed by demonic clerk at level 2 on the 17th Voratun 122nd year of Ascendancy at 20:58 Killed by Planar Controller at level 3 on the 19th Voratun 122nd year of Ascendancy at 16:57 Killed by Rhaloren Inquisitor at level 6 on the 22nd Voratun 122nd year of Ascendancy at 16:17 Killed by degenerated skeleton warrior at level 8 on the 26th Voratun 122nd year of Ascendancy at 23:47 Killed by Spellblaze Crystal at level 8 on the 27th Voratun 122nd year of Ascendancy at 00:56 Killed by Spellblaze Crystal at level 8 on the 27th Voratun 122nd year of Ascendancy at 02:42 Killed by Spellblaze Crystal at level 8 on the 27th Voratun 122nd year of Ascendancy at 08:45 Killed by fire drake hatchling at level 9 on the 9th Profit 122nd year of Ascendancy at 23:42 Killed by wolf at level 9 on the 10th Profit 122nd year of Ascendancy at 00:23 Killed by Emita the large white snake at level 10 on the 11st Profit 122nd year of Ascendancy at 15:33 Killed by Eilinama the bee swarm at level 10 on the 11st Profit 122nd year of Ascendancy at 19:09 Killed by Eilinama the bee swarm at level 10 on the 11st Profit 122nd year of Ascendancy at 19:26 Killed by devourer at level 11 on the 12nd Profit 122nd year of Ascendancy at 14:14 Killed by devourer at level 11 on the 12nd Profit 122nd year of Ascendancy at 14:27 Killed by devourer at level 11 on the 12nd Profit 122nd year of Ascendancy at 15:23 Killed by brittle clear ooze at level 13 on the 28th Profit 122nd year of Ascendancy at 08:25 Killed by brittle clear ooze at level 13 on the 28th Profit 122nd year of Ascendancy at 09:01 Killed by thief at level 13 on the 28th Profit 122nd year of Ascendancy at 23:27 Killed by bandit at level 13 on the 28th Profit 122nd year of Ascendancy at 23:50 Killed by bandit at level 13 on the 29th Profit 122nd year of Ascendancy at 00:22 Killed by bandit at level 14 on the 29th Profit 122nd year of Ascendancy at 18:59 Killed by thief at level 14 on the 30th Profit 122nd year of Ascendancy at 00:13 Killed by cutpurse at level 14 on the 30th Profit 122nd year of Ascendancy at 17:05 Killed by dredge at level 15 on the 29th Wealth 122nd year of Ascendancy at 03:04 Killed by spire dragon at level 15 on the 29th Wealth 122nd year of Ascendancy at 05:20 Killed by spire dragon at level 15 on the 29th Wealth 122nd year of Ascendancy at 05:34 Killed by spire dragon at level 15 on the 29th Wealth 122nd year of Ascendancy at 05:47 Killed by spire dragon at level 15 on the 29th Wealth 122nd year of Ascendancy at 06:06 Killed by spire dragon at level 15 on the 29th Wealth 122nd year of Ascendancy at 06:22 Killed by Gaolaga the human at level 15 on the 20th Dearth 122nd year of Ascendancy at 22:05 Killed by Gaolaga the human at level 15 on the 20th Dearth 122nd year of Ascendancy at 22:31 Killed by Lorasre the human at level 15 on the 20th Dearth 122nd year of Ascendancy at 22:53 Killed by Gaolaga the human at level 15 on the 21st Dearth 122nd year of Ascendancy at 00:59 Killed by Xoda the ghoul at level 15 on the 22nd Dearth 122nd year of Ascendancy at 14:03 Killed by skeleton master archer at level 15 on the 22nd Dearth 122nd year of Ascendancy at 16:20 Killed by skeleton master archer at level 15 on the 22nd Dearth 122nd year of Ascendancy at 16:51 Killed by skeleton master archer at level 15 on the 22nd Dearth 122nd year of Ascendancy at 17:11 Killed by skeleton master archer at level 15 on the 23rd Dearth 122nd year of Ascendancy at 08:20 Killed by skeleton master archer at level 15 on the 23rd Dearth 122nd year of Ascendancy at 08:37 Killed by skeleton warrior at level 15 on the 23rd Dearth 122nd year of Ascendancy at 12:50 Killed by rogue at level 16 on the 23rd Dearth 122nd year of Ascendancy at 22:37 Killed by Zubolevea the skeleton mage at level 16 on the 24th Dearth 122nd year of Ascendancy at 13:49 Killed by armoured skeleton warrior at level 16 on the 24th Dearth 122nd year of Ascendancy at 19:16 Killed by armoured skeleton warrior at level 16 on the 24th Dearth 122nd year of Ascendancy at 19:33 Killed by skeleton master archer at level 16 on the 25th Dearth 122nd year of Ascendancy at 17:12 Killed by tormentor at level 16 on the 26th Dearth 122nd year of Ascendancy at 10:06 Killed by skeleton archer at level 16 on the 26th Dearth 122nd year of Ascendancy at 12:40 Killed by forest wight at level 16 on the 26th Dearth 122nd year of Ascendancy at 16:31 Killed by vampire at level 16 on the 26th Dearth 122nd year of Ascendancy at 17:00 Killed by human sun-paladin at level 16 on the 26th Dearth 122nd year of Ascendancy at 17:30 Killed by vampire at level 16 on the 26th Dearth 122nd year of Ascendancy at 17:55 Killed by human sun-paladin at level 16 on the 26th Dearth 122nd year of Ascendancy at 18:22 Killed by elder vampire at level 17 on the 26th Dearth 122nd year of Ascendancy at 19:49 Killed by vampire lord at level 17 on the 26th Dearth 122nd year of Ascendancy at 20:46 Killed by vampire lord at level 17 on the 26th Dearth 122nd year of Ascendancy at 21:30 Killed by ghast at level 17 on the 27th Dearth 122nd year of Ascendancy at 10:20 Killed by skeleton warrior at level 17 on the 28th Dearth 122nd year of Ascendancy at 00:03 Killed by forest wight at level 17 on the 29th Dearth 122nd year of Ascendancy at 10:31 Killed by skeleton master archer at level 17 on the 29th Dearth 122nd year of Ascendancy at 11:00 Killed by skeleton warrior at level 17 on the 29th Dearth 122nd year of Ascendancy at 11:52 Killed by Filio Flightfond at level 17 on the 29th Dearth 122nd year of Ascendancy at 12:20 Killed by Filio Flightfond at level 17 on the 29th Dearth 122nd year of Ascendancy at 13:34 Killed by Filio Flightfond at level 17 on the 29th Dearth 122nd year of Ascendancy at 16:43 Killed by lesser vampire at level 17 on the 30th Dearth 122nd year of Ascendancy at 04:34 Killed by skeleton master archer at level 17 on the 30th Dearth 122nd year of Ascendancy at 05:07 Killed by skeleton warrior at level 17 on the 30th Dearth 122nd year of Ascendancy at 05:22 Killed by skeleton warrior at level 17 on the 30th Dearth 122nd year of Ascendancy at 05:40 Killed by skeleton master archer at level 17 on the 30th Dearth 122nd year of Ascendancy at 05:53 Killed by emperor wight at level 17 on the 30th Dearth 122nd year of Ascendancy at 06:13 Killed by skeleton master archer at level 17 on the 30th Dearth 122nd year of Ascendancy at 06:53 Killed by skeleton master archer at level 17 on the 30th Dearth 122nd year of Ascendancy at 08:00 Killed by skeleton archer at level 18 on the 30th Dearth 122nd year of Ascendancy at 13:22 Killed by skeleton archer at level 18 on the 30th Dearth 122nd year of Ascendancy at 19:04 Killed by The Master at level 18 on the 30th Dearth 122nd year of Ascendancy at 19:15 Killed by skeleton mage at level 18 on the 30th Dearth 122nd year of Ascendancy at 19:47 Killed by The Master at level 18 on the 30th Dearth 122nd year of Ascendancy at 20:05 Killed by The Master at level 18 on the 30th Dearth 122nd year of Ascendancy at 20:23 Killed by The Master at level 18 on the 30th Dearth 122nd year of Ascendancy at 22:19 Killed by elven cultist at level 18 on the 32nd Dearth 122nd year of Ascendancy at 05:51 Killed by elven blood mage at level 18 on the 32nd Dearth 122nd year of Ascendancy at 08:17 Killed by fire drake hatchling at level 18 on the 4th Loss 122nd year of Ascendancy at 15:44 Killed by fire drake at level 18 on the 4th Loss 122nd year of Ascendancy at 17:41 Killed by fire drake hatchling at level 18 on the 5th Loss 122nd year of Ascendancy at 16:18 Killed by armoured skeleton warrior at level 18 on the 6th Loss 122nd year of Ascendancy at 13:46 Killed by armoured skeleton warrior at level 18 on the 6th Loss 122nd year of Ascendancy at 14:07 Killed by Nerora the degenerated skeleton warrior at level 18 on the 6th Loss 122nd year of Ascendancy at 15:22 Killed by Harkor'Zun at level 18 on the 6th Loss 122nd year of Ascendancy at 16:05 Killed by Harkor'Zun at level 18 on the 6th Loss 122nd year of Ascendancy at 16:58 Killed by Harkor'Zun at level 18 on the 6th Loss 122nd year of Ascendancy at 16:58 Killed by fire drake hatchling at level 18 on the 7th Loss 122nd year of Ascendancy at 10:13 Killed by fire drake hatchling at level 18 on the 7th Loss 122nd year of Ascendancy at 10:49 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 11:38 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 12:06 Killed by faeros at level 18 on the 7th Loss 122nd year of Ascendancy at 12:31 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 12:56 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 13:21 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 13:39 Killed by Varsha the Writhing at level 18 on the 7th Loss 122nd year of Ascendancy at 14:05 Killed by giant venus flytrap at level 18 on the 10th Loss 122nd year of Ascendancy at 04:35 Killed by armoured skeleton warrior at level 19 on the 10th Loss 122nd year of Ascendancy at 08:43 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 11:58 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 12:19 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 12:37 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 18:02 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 18:57 Killed by Ce'Neda the Guardian at level 19 on the 10th Loss 122nd year of Ascendancy at 19:36 Killed by Haeli the halfling at level 19 on the 14th Loss 122nd year of Ascendancy at 00:04 Killed by shadow at level 19 on the 14th Loss 122nd year of Ascendancy at 00:13 Killed by shadow at level 19 on the 9th Shortage 122nd year of Ascendancy at 01:41 Killed by Cindean the thalore at level 19 on the 9th Shortage 122nd year of Ascendancy at 02:01 Killed by Cindean the thalore at level 19 on the 9th Shortage 122nd year of Ascendancy at 02:17 Killed by shadow at level 19 on the 9th Shortage 122nd year of Ascendancy at 02:49 Killed by Blood Master at level 19 on the 13rd Shortage 122nd year of Ascendancy at 04:43 Killed by Cultha the human at level 19 on the 15th Shortage 122nd year of Ascendancy at 19:16 Killed by Cultha the human at level 19 on the 15th Shortage 122nd year of Ascendancy at 19:49 Killed by Erousas the shalore at level 19 on the 17th Shortage 122nd year of Ascendancy at 08:33 Killed by Pekrosha at level 19 on the 17th Shortage 122nd year of Ascendancy at 08:39 |
Primary Stats
| Strength | 56 (base 36) |
| Dexterity | 17 (base 17) |
| Constitution | 50 (base 40) |
| Magic | 19 (base 12) |
| Willpower | 24 (base 10) |
| Cunning | 21 (base 11) |
Resources
| Life | 670/670 |
| Stamina | 206/206 |
| Vim | 172/172 |
| Healing Factor | 1.25 |
| Regeneration | 16.80769057748 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 107 |
| Accuracy | 26 |
| Crit Chance | 19% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24.1 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 10 (30%) |
| Defense | 23.225 |
| Ranged Defense | 25.725 |
| Fatigue | 10 |
| Physical Save | 28.55 |
| Spell Save | 25.025 |
| Mental Save | 15.75 |
Defense: Resistances
| All | + 13%( 70%) |
Defense: Immunities
| Stun Resistance | 10% |
| Confusion Resistance | 0% |
| Instadeath Resistance | 100% |
| Poison Resistance | 30% |
| Pinning Resistance | 0% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 22% for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 3 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. Its effects scale with your Strength stat. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.20 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.27 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You failed to protect the injured seer from death by rattlesnake. Escort: injured seer (level 4 of Old Forest) | failed |
You failed to protect the lost anorithil from death by wolf. Escort: lost anorithil (level 1 of Old Forest) | failed |
You failed to protect the lost anorithil from death by Gluvea the large brown snake. Escort: lost anorithil (level 3 of Scintillating Caves) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Scintillating Caves. Escort: lost sun paladin (level 2 of Scintillating Caves)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by Pekrosha. Escort: lost warrior (level 6 of Dreadfell) | failed |
You failed to protect the repented thief from death by degenerated skeleton warrior. Escort: repented thief (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | restorative pair of dwarven-steel boots of uncanny dodging (2 def, 4 armour) restorative pair of dwarven-steel boots of uncanny dodging (2 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +2 Ranged Defense: +3 Fatigue: +3% Life regen: +3.30 Healing mod.: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | barbed quiver of elm arrows (18/18, 14-19.6 power, 5 apr) barbed quiver of elm arrows (18/18, 14-19.6 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.0 - 19.6 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 18 On weapon crit: * wounds the target Damage (Ranged): +5 bleed Arrows are used with bows to pierce your foes to death. |
| Light source | bright brass lantern bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | bladed iron helm of knowledge (0 def, 3 armour) bladed iron helm of knowledge (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Damage when hit (Melee): 6 physical Changes stats: +3 Str / +2 Cun / +3 Wil Mindpower: +3 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 135.9 Physical damage. If the attack hits, the target is confused (31% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | iron pickaxe 'Hanugoroddavor' (dig speed 19 turns) iron pickaxe 'Hanugoroddavor' (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +9% mind Changes damage: +3% temporal Maximum life: +22.00 Maximum stamina: +17.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | voratun ring 'Aluchak' voratun ring 'Aluchak'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +14 Defense: +2 Ranged Defense: +2 Changes stats: +6 Str / +9 Mag / +8 Wil / +5 Cun / +7 Con Changes resistances: +5% arcane Critical mult.: +5.00% Spell save: +3 Stun/Freeze immunity: +10% Spellpower: +18 Rings can have magical properties. |
| On fingers | copper ring of pilfering copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +7 Armour penetration: +8 Defense: +8 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around waist | grounding rough leather belt grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +6% temporal A belt that goes around your waist. |
| In main hand | flaming dwarven-steel greatsword (36-57.6 power, 2 apr) flaming dwarven-steel greatsword (36-57.6 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.0 - 57.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Burst (radius 1) on hit: +12 fire Massive two-handed swords. |
| On hands | hardened leather gloves 'Velayann' (0 def, 2 armour) hardened leather gloves 'Velayann' (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 8 nature Changes resistances: +6% acid / +3% temporal / +6% nature Changes damage: +5% nature Spell save: +12 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 36/50) : Effective talent level: 2.0 Power cost: 18 out of 36/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 34.30 to 102.90 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
| Cloak | Ce'Nuriamina the cashmere cloak (2 def, 0 armour) Ce'Nuriamina the cashmere cloak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Effects on melee hit: * 40% chance to gain 10% of a turn Changes resistances: +10% blight / +3% temporal / +13% nature Life regen: +1.00 Healing mod.: +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | warrior's gold amulet of mastery (0.17 Corruption / Hexes) warrior's gold amulet of mastery (0.17 Corruption / Hexes)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +7% physical Talent mastery: +0.17 Corruption / Hexes Stamina each turn: +0.50 Amulets can have magical properties. |
Inventory
insidious poison infusion (27 nature damage, 26% healing reduction) insidious poison infusion (27 nature damage, 26% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 27.00 nature damage per turns for 7 turns, and reducing the target's healing received by 26%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insulating copper amulet of cunning (+3) insulating copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Changes resistances: +10% cold / +12% fire Amulets can have magical properties. |
Duvundur the copper ring Duvundur the copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str / +1 Con Critical mult.: +3.00% Rings can have magical properties. |
Gunorach the stralite ring Gunorach the stralite ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 12 acid Changes resistances: +20% nature Changes damage: +13% nature Blindness immunity: +5% Cut immunity: +5% Pinning immunity: +10% Rings can have magical properties. |
dwarven-steel greatmaul of crippling (40-60 power, 2 apr) dwarven-steel greatmaul of crippling (40-60 power, 2 apr)Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 40.0 - 60.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +7.0% Massive two-handed mauls. |
thought-forged steel greatsword of massacre (35-56 power, 2 apr) thought-forged steel greatsword of massacre (35-56 power, 2 apr)Requires: - Strength 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 35.0 - 56.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc This weapon will act as a psionic focus. Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 14% chance to cause random insanity Damage (Melee): +10 mind When wielded/worn: Changes stats: +3 Cun / +3 Wil Massive two-handed swords. |
Belylle the linen cloak (7 def, 0 armour) Belylle the linen cloak (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes resistances penetration: +10% blight Physical save: +6 Mana each turn: +0.04 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 8 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Xerurena the pair of iron boots (0 def, 3 armour) Xerurena the pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Changes resistances: +6% acid / +6% nature / +3% blight Maximum encumbrance: +22 Physical save: +6 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
traveler's pair of dwarven-steel boots (0 def, 4 armour) traveler's pair of dwarven-steel boots (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: -3% Maximum encumbrance: +29 Physical save: +6 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
scouring rough leather gloves of archery (0 def, 1 armour) scouring rough leather gloves of archery (0 def, 1 armour)Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 Armour penetration: +6 Armour: +1 Effects when hit in melee: * 17% chance to reduce powers by 20% * 16 arcane resource burn Changes stats: +2 Cun / +2 Dex Spell save: +9 It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Helm of the Dwarven Emperors (0 def, 6 armour) Helm of the Dwarven Emperors (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +4 Mag / +3 Wil / +0 Cun Changes damage: +8% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +1 It can be used to activate talent Sun Flare (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 22.47 light damage within radius 3. The damage done will increase with your Spellpower. A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
Revenant (8 def, 20 armour) Revenant (8 def, 20 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 Fatigue: +12% Changes stats: +5 Con / +5 Mag Physical save: +12 Spell save: +12 Mental save: +12 Silence immunity: +0% Confusion immunity: +20% Pinning immunity: +0% Stun/Freeze immunity: +60% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
stralite plate armour 'Eilinyta' (7 def, 13 armour) stralite plate armour 'Eilinyta' (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Changes damage: +6% blight Life regen: +4.10 Stamina each turn: +1.10 Mana when firing critical spell: +3.00 Damage Shield penetration: +30% A suit of armour made of metal plates. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
181 alchemist agate 181 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 quartz 4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
11 zircon 11 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Pekrosha the Dwarf Doombringer level 18
6th Loss 122nd year of Ascendancy at 16:58 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Pekrosha the Dwarf Doombringer level 15
22nd Dearth 122nd year of Ascendancy at 13:33 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Pekrosha the Dwarf Doombringer level 5
20th Voratun 122nd year of Ascendancy at 14:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Pekrosha the Dwarf Doombringer level 10
10th Profit 122nd year of Ascendancy at 22:18 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Pekrosha the Dwarf Doombringer level 15
11st Wealth 122nd year of Ascendancy at 21:55 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Pekrosha the Dwarf Doombringer level 18
6th Loss 122nd year of Ascendancy at 16:58 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Pekrosha the Dwarf Doombringer level 19
13rd Shortage 122nd year of Ascendancy at 04:56 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Pekrosha the Dwarf Doombringer level 14
32nd Profit 122nd year of Ascendancy at 11:24 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Pekrosha the Dwarf Doombringer level 19
12nd Shortage 122nd year of Ascendancy at 17:01 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Pekrosha the Dwarf Doombringer level 18
4th Loss 122nd year of Ascendancy at 04:14 see stats
Log
Erousas the shalore uses Steady Shot.
Erousas the shalore's Steady Shot hits Pekrosha for 141 physical, 8 nature (149 total damage).
Pekrosha hits Erousas the shalore for 188 physical, 7 nature, 12 fire, 10 fire (216 total damage).
Burning from Pekrosha hits Erousas the shalore for 3 fire damage.
Aggaran the human uses Crippling Shot.
Erousas the shalore uses Evasion.
Erousas the shalore tries to evade attacks.
Pekrosha's mind surges with critical power!
Pekrosha hits Erousas the shalore for 70 lightning damage.
Pekrosha slows down.
Pekrosha starts to bleed.
Aggaran the human's Crippling Shot hits Pekrosha for 63 physical, 1 physical, 5 fire (69 total damage).
Aggaran the human uses Blinding Speed.
Aggaran the human speeds up.
Burning from Pekrosha hits Erousas the shalore for 3 fire damage.
Bleeding from Aggaran the human hits Pekrosha for 1 physical damage.
Erousas the shalore uses Steady Shot.
Erousas the shalore performs a ranged critical strike against Pekrosha!
Erousas the shalore's Steady Shot hits Pekrosha for 248 physical damage.
Pekrosha the level 19 dwarf doombringer was tortured to death by Erousas the shalore on level 1 of Ambush!.
Pekrosha speeds up.
Pekrosha stops bleeding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Erousas the shalore's Steady Shot killed Pekrosha!
Saving done.
Saving game...
