This shouldn't even work the level 4 Dwarf Archmage by Frensswa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 15)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life130/130
Mana126/126
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense8
Fatigue8
Physical Save18
Spell Save11
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By This shouldn't even work the Dwarf Archmage level 4
19th Voratun 122nd year of Ascendancy at 21:05
see stats

Log

There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Personal New Achievement: Squadmate!
Saving done.


You gain 4.00 gold from the transmogrification of
spinel.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 20th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.

Ran for 5 turns (stop reason: didn't move).


Today is the 21st Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.

There is a Iron Council (Town) here (press '' or right click to use).

Saving done.

This shouldn't even work deactivates Arcane Power.