Testimus the level 2 Yeek Archmage by Subtlewolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp2 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic21 (base 21)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life73/73
Mana152/152
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save4
Spell Save14
Mental Save11

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

White worm mass uses Multiply.
White worm mass hits Testimus for 5 physical damage.

Testimus casts Lightning.

Testimus hits Something for 103 lightning damage.
Testimus hits White worm mass for 103 lightning damage.
Testimus hits Something for 103 lightning damage.
Testimus hits White worm mass for 103 lightning damage.
Testimus killed White worm mass!
Testimus killed White worm mass!

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the north (ritch flamespitter)).


Lightning is still on cooldown for 1 turns.

Testimus uses
quick iron torque of kinetic psionic shield!
Ritch flamespitter spits flames!

Talent Lightning is ready to use.
Talent Infusion: Healing is ready to use.

Ritch flamespitter hits Testimus for 12 fire damage.
Testimus casts Lightning.

You collect a new ingredient:
ritch stinger (1).
Testimus hits Ritch flamespitter for 82 lightning damage.
Testimus killed Ritch flamespitter!

Resting starts...

Talent Lightning is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).