SilentSummoner the level 5 Shalore Summoner by silentphoenix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity17 (base 11)
Constitution13 (base 10)
Magic12 (base 10)
Willpower26 (base 23)
Cunning23 (base 18)

Resources

Life145/145
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+3%

Defense: Base

Armour (hardiness)5 (35.629139072848%)
Defense21
Ranged Defense22
Fatigue3
Physical Save8
Spell Save13
Mental Save17

Defense: Resistances

Darkness+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active
done
failed

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Jelly is ready to use.
Talent Spider is ready to use.
Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.60 gold from the transmogrification of
rough leather cap of strength (+2) (0 def, 1 armour).
You gain 3.15 gold from the transmogrification of
thought-forged iron waraxe of erosion (13-18.2 power, 2 apr).
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (12-16.8 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 2.27 gold from the transmogrification of
flaming iron battleaxe of erosion (15-22.5 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.