Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 50 / 841% |
| Size | medium |
| Lifes / Deaths | Killed by rogue at level 7 on the 1st Flare 122nd year of Ascendancy at 01:10 / 101Killed by Velisenn the thief at level 7 on the 1st Flare 122nd year of Ascendancy at 01:33 Killed by Layyrikira the snow giant thunderer at level 16 on the 15th Haze 122nd year of Ascendancy at 19:01 Killed by Urkis, the High Tempest at level 18 on the 32nd Haze 122nd year of Ascendancy at 17:34 Killed by Urkis, the High Tempest at level 18 on the 32nd Haze 122nd year of Ascendancy at 17:48 Killed by master vampire at level 21 on the 47th Haze 122nd year of Ascendancy at 17:03 Killed by uruivellas at level 21 on the 48th Haze 122nd year of Ascendancy at 12:40 Killed by uruivellas at level 21 on the 48th Haze 122nd year of Ascendancy at 13:11 Killed by uruivellas at level 21 on the 48th Haze 122nd year of Ascendancy at 13:37 Killed by wretchling at level 21 on the 48th Haze 122nd year of Ascendancy at 13:55 Killed by uruivellas at level 21 on the 48th Haze 122nd year of Ascendancy at 14:09 Killed by uruivellas at level 21 on the 48th Haze 122nd year of Ascendancy at 14:31 Killed by blade horror at level 21 on the 48th Haze 122nd year of Ascendancy at 14:45 Killed by The Master at level 22 on the 50th Haze 122nd year of Ascendancy at 07:37 Killed by The Master at level 22 on the 50th Haze 122nd year of Ascendancy at 12:03 Killed by will o' the wisp at level 22 on the 50th Haze 122nd year of Ascendancy at 12:18 Killed by skeleton mage at level 22 on the 50th Haze 122nd year of Ascendancy at 12:28 Killed by skeleton warrior at level 22 on the 50th Haze 122nd year of Ascendancy at 12:42 Killed by Grgglck the Devouring Darkness at level 23 on the 51st Haze 122nd year of Ascendancy at 08:08 Killed by Grgglck's Tentacle at level 23 on the 51st Haze 122nd year of Ascendancy at 08:45 Killed by Irman the halfling at level 23 on the 58th Haze 122nd year of Ascendancy at 23:47 Killed by elven tempest at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 00:20 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 21:45 Killed by Gutta the armoured skeleton warrior at level 26 on the 76th Regrowth 123rd year of Ascendancy at 16:01 Killed by Gutta the armoured skeleton warrior at level 26 on the 76th Regrowth 123rd year of Ascendancy at 16:30 Killed by Gutta the armoured skeleton warrior at level 26 on the 76th Regrowth 123rd year of Ascendancy at 16:42 Killed by skeleton master archer at level 26 on the 76th Regrowth 123rd year of Ascendancy at 17:01 Killed by Polunne the bone giant at level 28 on the 20th Pyre 123rd year of Ascendancy at 20:29 Killed by thought-forged warrior at level 28 on the 20th Pyre 123rd year of Ascendancy at 20:44 Killed by Aryrithra the elder vampire at level 28 on the 20th Pyre 123rd year of Ascendancy at 22:10 Killed by Adolaith the master vampire at level 28 on the 20th Pyre 123rd year of Ascendancy at 22:51 Killed by Velydhema the bone giant at level 28 on the 21st Pyre 123rd year of Ascendancy at 00:50 Killed by Islareba the runed bone giant at level 28 on the 21st Pyre 123rd year of Ascendancy at 02:11 Killed by Adydhetta the lesser vampire at level 28 on the 21st Pyre 123rd year of Ascendancy at 02:31 Killed by Islareba the runed bone giant at level 28 on the 21st Pyre 123rd year of Ascendancy at 06:07 Killed by Islareba the runed bone giant at level 28 on the 21st Pyre 123rd year of Ascendancy at 07:08 Killed by skeleton archer at level 31 on the 46th Pyre 123rd year of Ascendancy at 14:15 Killed by orc necromancer at level 31 on the 67th Pyre 123rd year of Ascendancy at 21:41 Killed by orc blood mage at level 32 on the 11st Dusk 123rd year of Ascendancy at 19:00 Killed by orc necromancer at level 33 on the 12nd Dusk 123rd year of Ascendancy at 21:28 Killed by armoured skeleton warrior at level 33 on the 12nd Dusk 123rd year of Ascendancy at 23:44 Killed by carrion worm mass at level 33 on the 13rd Dusk 123rd year of Ascendancy at 01:26 Killed by armoured skeleton warrior at level 33 on the 14th Dusk 123rd year of Ascendancy at 17:37 Killed by grave wight at level 33 on the 14th Dusk 123rd year of Ascendancy at 19:05 Killed by overpowered greater multi-hued wyrm at level 37 on the 11st Haze 123rd year of Ascendancy at 04:07 Killed by multi-hued drake at level 38 on the 11st Haze 123rd year of Ascendancy at 07:21 Killed by overpowered greater multi-hued wyrm at level 39 on the 11st Haze 123rd year of Ascendancy at 09:28 Killed by overpowered greater multi-hued wyrm at level 39 on the 11st Haze 123rd year of Ascendancy at 10:17 Killed by orc necromancer at level 40 on the 50th Haze 123rd year of Ascendancy at 23:10 Killed by Doomed Shade of Marko at level 40 on the 63rd Haze 123rd year of Ascendancy at 01:57 Killed by orc high pyromancer at level 42 on the 8th Decay 123rd year of Ascendancy at 12:35 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 8th Decay 123rd year of Ascendancy at 13:34 Killed by orc master assassin at level 42 on the 9th Decay 123rd year of Ascendancy at 10:11 Killed by Porutha the Fearsome at level 45 on the 13rd Pyre 124th year of Ascendancy at 14:34 Killed by Porutha the Fearsome at level 45 on the 13rd Pyre 124th year of Ascendancy at 16:27 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 16:46 Killed by Porutha the Fearsome at level 45 on the 13rd Pyre 124th year of Ascendancy at 17:04 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 18:24 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 18:44 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 19:41 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 19:58 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 20:28 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 21:10 Killed by Lisalle the Neverdead at level 45 on the 13rd Pyre 124th year of Ascendancy at 22:27 Killed by ghoulking at level 45 on the 14th Pyre 124th year of Ascendancy at 00:10 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 02:28 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 03:55 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 06:06 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 07:01 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 07:26 Killed by Lisalle the Neverdead at level 45 on the 14th Pyre 124th year of Ascendancy at 09:45 Killed by Lathiend the thalore at level 45 on the 15th Pyre 124th year of Ascendancy at 07:37 Killed by orc cryomancer at level 46 on the 19th Pyre 124th year of Ascendancy at 15:45 Killed by forge-giant at level 46 on the 20th Pyre 124th year of Ascendancy at 01:00 Killed by Braxapfla the champion of Urh'Rok at level 47 on the 20th Pyre 124th year of Ascendancy at 17:47 Killed by Braxapfla the champion of Urh'Rok at level 47 on the 20th Pyre 124th year of Ascendancy at 19:19 Killed by Braxapfla the champion of Urh'Rok at level 47 on the 20th Pyre 124th year of Ascendancy at 19:41 Killed by Braxapfla the champion of Urh'Rok at level 47 on the 20th Pyre 124th year of Ascendancy at 21:33 Killed by Emelynne the bone giant at level 48 on the 22nd Pyre 124th year of Ascendancy at 16:04 Killed by daelach at level 48 on the 22nd Pyre 124th year of Ascendancy at 16:31 Killed by Emelynne the bone giant at level 48 on the 22nd Pyre 124th year of Ascendancy at 17:48 Killed by Emelynne the bone giant at level 48 on the 22nd Pyre 124th year of Ascendancy at 19:47 Killed by Emelynne the bone giant at level 48 on the 22nd Pyre 124th year of Ascendancy at 21:39 Killed by Emelynne the bone giant at level 48 on the 22nd Pyre 124th year of Ascendancy at 23:55 Killed by Bethama the dredge at level 48 on the 23rd Pyre 124th year of Ascendancy at 19:17 Killed by multi-hued drake at level 48 on the 24th Pyre 124th year of Ascendancy at 04:12 Killed by Fallen Sun Paladin Aeryn at level 48 on the 25th Pyre 124th year of Ascendancy at 19:07 Killed by Argoniel at level 49 on the 26th Pyre 124th year of Ascendancy at 13:54 Killed by Argoniel at level 49 on the 26th Pyre 124th year of Ascendancy at 15:40 Killed by Argoniel at level 49 on the 26th Pyre 124th year of Ascendancy at 17:54 Killed by Elandar at level 49 on the 26th Pyre 124th year of Ascendancy at 20:00 Killed by fire drake hatchling at level 49 on the 26th Pyre 124th year of Ascendancy at 22:12 Killed by Elandar at level 49 on the 26th Pyre 124th year of Ascendancy at 23:25 Killed by Elandar at level 49 on the 27th Pyre 124th year of Ascendancy at 00:18 Killed by High Sun Paladin Aeryn at level 50 on the 27th Pyre 124th year of Ascendancy at 03:16 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 21:21 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 21:48 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 23:25 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 23:33 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 23:41 Killed by Atamathon the Giant Golem at level 50 on the 65th Pyre 124th year of Ascendancy at 23:56 |
Primary Stats
| Strength | 172 (base 61) |
| Dexterity | 53 (base 42) |
| Constitution | 105 (base 58) |
| Magic | 71 (base 46) |
| Willpower | 18 (base 13) |
| Cunning | 29 (base 16) |
Resources
| Life | 819/1738 |
| Stamina | 307/307 |
| Healing Factor | 1 |
| Regeneration | 9.1461524619837 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 8 |
Offense: Mainhand
| Damage | 354 |
| Accuracy | 64 |
| Crit Chance | 36% |
| APR | 37 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 50.333333333333 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27.1 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| All | +7% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 112 (100%) |
| Defense | 24.725 |
| Ranged Defense | 24.725 |
| Fatigue | 0 |
| Physical Save | 74 |
| Spell Save | 53.566666666667 |
| Mental Save | 32.75 |
Defense: Resistances
| All | + 22%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 50% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 74). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 147) for 4 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 455 damage for 5 turns. The effect will scale with your magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 681 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 147 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 4/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by ghoulking. Escort: injured seer (level 3 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by snow giant boulder thrower. Escort: lost anorithil (level 1 of Daikara) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Trollmire. Escort: lost anorithil (level 2 of Trollmire)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 0.80). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved Constitution by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 6 of Dreadfell. Escort: worried loremaster (level 6 of Dreadfell)As a reward you improved Strength by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 2. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 22 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Light source | alchemist's lamp 'Hellclash' alchemist's lamp 'Hellclash'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to inflict damage reduction Damage when hit (Melee): 4 fire Changes resistances penetration: +5% darkness / +10% fire Maximum life: +43.00 Light radius: +10 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con It can be used to activate talent Warshout (costing 30 power out of 45/45) : Effective talent level: 2.2 Power cost: 30 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
| Tool | The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 Mindpower: +10 This item does not take a turn to use. Activating this item is instant. It can be used to activate talent Animate Blade (costing 10 power out of 25/25) : Effective talent level: 1.0 Power cost: 10 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | Mardalach MardalachCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +13 Effects on melee hit: * 40% chance to gain 10% of a turn * 10% chance to disease Damage when hit (Melee): 8 blight Changes stats: +8 Str / +9 Con Rings can have magical properties. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Armour Hardiness: +20% Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | Manirig the drakeskin leather belt Manirig the drakeskin leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +14 Damage when hit (Melee): 12 temporal Changes resistances: +3% mind Changes damage: +9% mind / +3% temporal It can be used to create a temporary shield that absorbs 377 damage, placing all other charms into a 20 cooldown. A belt that goes around your waist. |
| In main hand | Champion's Will (67-107.2 power, 22 apr) Champion's Will (67-107.2 power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 20% Con, 115% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing damage equal to your spellpower in a 3 radius cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to strike with your weapon as 100% light damage, up to 4 spaces away, healing for 50% of the damage dealt, costing 20 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
| On hands | Hand of the World-Shaper (0 def, 12 armour) Hand of the World-Shaper (0 def, 12 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 Spell crit. chance: +10% It can be used to activate talent Earthquake (costing 20 power out of 30/30) : Effective talent level: 4.8 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 68.57 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
| Main armor | Cuirass of the Dark Lord (0 def, 30 armour) Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all units within 5 spaces, causing them to bleed for 120 physical damage over 4 turns. For every unit (up to 10) drained, the armor's stats increase, but decrease over 10 turns until back to normal, costing 17 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only the plate remained, dying to finally taste fresh blood again. |
| Cloak | Ureslak's Molted Scales (0 def, 0 armour) Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +5% lightning / +5% darkness / +5% cold / +5% fire / -30% arcane / +5% nature This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
| Around neck | Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons Physical save: +18 Mental save: +18 Pinning immunity: +100% Only die when reaching: +0.00 life It can be used to activate talent Shattering Shout (costing 7 power out of 48/48) : Effective talent level: 5.6 Power cost: 7 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 475.90 physical damage in a radius 8 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 7 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
Awakened Staff of Absorption (60-72 power, 60 apr, physical element) Awakened Staff of Absorption (60-72 power, 60 apr, physical element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 132 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 Damage when hit (Melee): 60 ice Changes stats: +7 Mag Changes resistances: +25% cold / -15% fire / +8% all It can be used to release a blast of ice, costing 20 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 Fatigue: +17% Effects when hit in melee: * 20% chance to cause random insanity Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 10 power out of 25/25) : Effective talent level: 2.0 Power cost: 10 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 4 Armour, 6 Defense and your attacks will gain 25% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 7 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
53 alchemist bloodstone 53 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
4 fire opal 4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 134 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
5 diamond 5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
3 moonstone 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Marko the Cornac Berserker level 28
20th Pyre 123rd year of Ascendancy at 03:43 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Marko the Cornac Berserker level 42
9th Decay 123rd year of Ascendancy at 04:46 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Marko the Cornac Berserker level 32
6th Flare 123rd year of Ascendancy at 11:56 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Marko the Cornac Berserker level 37
11st Haze 123rd year of Ascendancy at 01:47 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Marko the Cornac Berserker level 45
40th Regrowth 124th year of Ascendancy at 01:24 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Marko the Cornac Berserker level 31
35th Pyre 123rd year of Ascendancy at 18:49 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Marko the Cornac Berserker level 40
63rd Haze 123rd year of Ascendancy at 02:22 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Marko the Cornac Berserker level 14
64th Dusk 122nd year of Ascendancy at 23:10 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Marko the Cornac Berserker level 29
28th Pyre 123rd year of Ascendancy at 19:28 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Marko the Cornac Berserker level 41
69th Haze 123rd year of Ascendancy at 21:38 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Marko the Cornac Berserker level 18
32nd Haze 122nd year of Ascendancy at 04:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Marko the Cornac Berserker level 18
32nd Haze 122nd year of Ascendancy at 18:18 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Marko the Cornac Berserker level 43
26th Regrowth 124th year of Ascendancy at 20:16 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Marko the Cornac Berserker level 45
14th Pyre 124th year of Ascendancy at 19:54 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Marko the Cornac Berserker level 50
48th Pyre 124th year of Ascendancy at 10:49 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Marko the Cornac Berserker level 39
11st Haze 123rd year of Ascendancy at 10:47 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Marko the Cornac Berserker level 10
6th Flare 122nd year of Ascendancy at 18:45 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Marko the Cornac Berserker level 20
45th Haze 122nd year of Ascendancy at 03:42 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Marko the Cornac Berserker level 30
28th Pyre 123rd year of Ascendancy at 19:28 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Marko the Cornac Berserker level 40
11st Haze 123rd year of Ascendancy at 15:23 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Marko the Cornac Berserker level 50
27th Pyre 124th year of Ascendancy at 02:00 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Marko the Cornac Berserker level 42
8th Decay 123rd year of Ascendancy at 16:04 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Marko the Cornac Berserker level 25
49th Regrowth 123rd year of Ascendancy at 04:58 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Marko the Cornac Berserker level 31
4th Flare 123rd year of Ascendancy at 12:48 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Marko the Cornac Berserker level 29
27th Pyre 123rd year of Ascendancy at 00:12 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Marko the Cornac Berserker level 30
28th Pyre 123rd year of Ascendancy at 20:32 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Marko the Cornac Berserker level 50
27th Pyre 124th year of Ascendancy at 06:36 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Marko the Cornac Berserker level 48
22nd Pyre 124th year of Ascendancy at 23:55 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Marko the Cornac Berserker level 39
11st Haze 123rd year of Ascendancy at 10:15 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Marko the Cornac Berserker level 10
7th Flare 122nd year of Ascendancy at 12:39 see stats
The High Lady's destiny (Exploration mode)
Won ToME by closing the Void portal using Aeryn as a sacrifice.By Marko the Cornac Berserker level 50
27th Pyre 124th year of Ascendancy at 06:38 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Marko the Cornac Berserker level 41
69th Haze 123rd year of Ascendancy at 22:31 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Marko the Cornac Berserker level 35
29th Dusk 123rd year of Ascendancy at 22:46 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Marko the Cornac Berserker level 15
6th Haze 122nd year of Ascendancy at 17:17 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Marko the Cornac Berserker level 25
62nd Regrowth 123rd year of Ascendancy at 15:00 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Marko the Cornac Berserker level 43
8th Regrowth 124th year of Ascendancy at 06:14 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Marko the Cornac Berserker level 29
28th Pyre 123rd year of Ascendancy at 15:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Marko the Cornac Berserker level 19
43rd Haze 122nd year of Ascendancy at 00:04 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Marko the Cornac Berserker level 22
50th Haze 122nd year of Ascendancy at 14:48 see stats
Log
Marko drains life from Atamathon the Giant Golem!
Atamathon the Giant Golem is knocked back!
Atamathon the Giant Golem reflects damage back to Marko!
Atamathon the Giant Golem hits Marko for 135 blight, 44 healing (135 total damage) [44 healing].
Marko's bloodspring area effect hits Atamathon the Giant Golem for 89 blight damage.
Marko the level 50 cornac berserker was debilitated by noxious blight before falling to death by Atamathon the Giant Golem on level 1 of Golem Graveyard.
Marko has finished recovering.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Atamathon the Giant Golem killed Marko!
Today is the 66th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
You are sent back to the material plane!
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
Atamathon the Giant Golem uses Giant Leap.
Atamathon the Giant Golem reflects damage back to Marko!
Marko hits Atamathon the Giant Golem for 3 temporal, 1 fire, 13 physical, 2 blight, 11 physical (28 total damage).
Atamathon the Giant Golem hits Marko for 1038 arcane, 77 fire, 4 temporal, 1 fire, 14 physical, 3 blight, 12 physical (1147 total damage).
There is a Golem Graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Talent Bloodspring is ready to use.
Talent Vitality is ready to use.
Saving done.
