Vancrin the level 7 Halfling Summoner by thermosaquaticus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassSummoner
Level / Exp7 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity14 (base 11)
Constitution14 (base 13)
Magic13 (base 10)
Willpower26 (base 26)
Cunning20 (base 17)

Resources

Life206/206
Stamina158/158
Equilibrium0
Healing Factor1.1
Regeneration0.825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage9
Accuracy21
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower27.6
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense11.4
Ranged Defense11.4
Fatigue7
Physical Save16.975
Spell Save23.7625
Mental Save18.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Talent Dig is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 39 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of conjuration [power 91] (10 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 2.29 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, fire element).
You gain 1.00 gold from the transmogrification of
horrifying mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 3.05 gold from the transmogrification of
balanced iron mace of persecution (13-18.2 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Saving done.

Ran for 8 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).