Barok the level 6 Cornac Berserker by AzraelDR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp6 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 28)
Dexterity11 (base 11)
Constitution18 (base 18)
Magic10 (base 10)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life230/230
Stamina125/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy26
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)15.19 (73.452380952381%)
Defense4.35
Ranged Defense7.35
Fatigue5
Physical Save20.55
Spell Save8.4
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Barok picks up (d.): agate.
Barok picks up (d.):
agate.
Barok picks up (k.):
zircon.
Barok picks up (b.):
pair of iron boots of tirelessness (0 def, 3 armour).
Barok picks up (k.):
citrine.
Barok picks up (e.):
agate.
Barok picks up (e.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.88 gold from the transmogrification of
polar rough leather gloves (0 def, 1 armour).
You gain 2.71 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 2.12 gold from the transmogrification of
iron mace of paradox (11-15.4 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.