Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.4 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Summoner |
Level / Exp | 13 / 63% |
Size | medium |
Lifes / Deaths | Killed by Prox the Mighty at level 2 on the 75th Pyre 122nd year of Ascendancy at 22:51 / 69Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 09:44 Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 10:05 Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 10:58 Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 11:10 Killed by mountain troll at level 6 on the 76th Pyre 122nd year of Ascendancy at 12:18 Killed by Layewen the black bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 04:54 Killed by skeleton warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 09:01 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:03 Killed by skeleton warrior at level 7 on the 1st Mirth 122nd year of Ascendancy at 10:34 Killed by skeleton warrior at level 7 on the 1st Mirth 122nd year of Ascendancy at 16:47 Killed by skeleton archer at level 7 on the 2nd Mirth 122nd year of Ascendancy at 04:51 Killed by The Shade at level 7 on the 2nd Mirth 122nd year of Ascendancy at 13:49 Killed by The Shade at level 7 on the 2nd Mirth 122nd year of Ascendancy at 14:40 Killed by The Shade at level 7 on the 2nd Mirth 122nd year of Ascendancy at 15:28 Killed by Aeridara the green mold at level 8 on the 2nd Mirth 122nd year of Ascendancy at 19:04 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 18:36 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 19:12 Killed by 3-headed hydra at level 9 on the 8th Mirth 122nd year of Ascendancy at 19:57 Killed by mountain troll thunderer at level 9 on the 8th Mirth 122nd year of Ascendancy at 20:37 Killed by orc assassin at level 9 on the 8th Mirth 122nd year of Ascendancy at 21:15 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 21:50 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 22:33 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 23:24 Killed by mountain troll thunderer at level 9 on the 9th Mirth 122nd year of Ascendancy at 01:25 Killed by minotaur at level 9 on the 9th Mirth 122nd year of Ascendancy at 07:59 Killed by minotaur at level 9 on the 9th Mirth 122nd year of Ascendancy at 09:38 Killed by thief at level 9 on the 9th Mirth 122nd year of Ascendancy at 11:06 Killed by bandit lord at level 9 on the 9th Mirth 122nd year of Ascendancy at 12:24 Killed by rimebark at level 10 on the 9th Mirth 122nd year of Ascendancy at 13:53 Killed by rimebark at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:43 Killed by mountain troll thunderer at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:14 Killed by mountain troll thunderer at level 11 on the 10th Mirth 122nd year of Ascendancy at 05:42 Killed by assassin at level 11 on the 10th Mirth 122nd year of Ascendancy at 09:25 Killed by minotaur at level 11 on the 10th Mirth 122nd year of Ascendancy at 12:29 Killed by 3-headed hydra at level 11 on the 10th Mirth 122nd year of Ascendancy at 13:18 Killed by assassin at level 11 on the 10th Mirth 122nd year of Ascendancy at 16:51 Killed by bandit at level 11 on the 10th Mirth 122nd year of Ascendancy at 17:30 Killed by bandit at level 11 on the 10th Mirth 122nd year of Ascendancy at 17:57 Killed by assassin at level 11 on the 10th Mirth 122nd year of Ascendancy at 18:42 Killed by bandit at level 11 on the 10th Mirth 122nd year of Ascendancy at 19:23 Killed by minotaur at level 11 on the 10th Mirth 122nd year of Ascendancy at 20:53 Killed by minotaur at level 11 on the 10th Mirth 122nd year of Ascendancy at 21:39 Killed by minotaur at level 11 on the 10th Mirth 122nd year of Ascendancy at 23:37 Killed by minotaur at level 11 on the 1st Summertide 122nd year of Ascendancy at 00:09 Killed by fire drake at level 12 on the 1st Summertide 122nd year of Ascendancy at 22:01 Killed by ritch flamespitter at level 12 on the 2nd Summertide 122nd year of Ascendancy at 10:34 Killed by Dabta the thalore at level 12 on the 10th Flare 122nd year of Ascendancy at 13:23 Killed by Dabta the thalore at level 12 on the 10th Flare 122nd year of Ascendancy at 14:20 Killed by Ustafel the halfling at level 12 on the 10th Flare 122nd year of Ascendancy at 15:00 Killed by Dabta the thalore at level 12 on the 10th Flare 122nd year of Ascendancy at 15:50 Killed by Dabta the thalore at level 12 on the 10th Flare 122nd year of Ascendancy at 17:04 Killed by Assassin Lord at level 12 on the 20th Dusk 122nd year of Ascendancy at 04:24 Killed by Assassin Lord at level 12 on the 20th Dusk 122nd year of Ascendancy at 05:20 Killed by thief at level 12 on the 20th Dusk 122nd year of Ascendancy at 06:17 Killed by orc corruptor at level 13 on the 35th Dusk 122nd year of Ascendancy at 15:47 Killed by orc corruptor at level 13 on the 35th Dusk 122nd year of Ascendancy at 17:08 Killed by snow giant thunderer at level 13 on the 53rd Dusk 122nd year of Ascendancy at 01:51 Killed by blue jelly at level 13 on the 53rd Dusk 122nd year of Ascendancy at 02:44 Killed by blade horror at level 13 on the 53rd Dusk 122nd year of Ascendancy at 03:45 Killed by snow giant thunderer at level 13 on the 53rd Dusk 122nd year of Ascendancy at 04:13 Killed by snow giant thunderer at level 13 on the 53rd Dusk 122nd year of Ascendancy at 05:32 Killed by snow giant thunderer at level 13 on the 53rd Dusk 122nd year of Ascendancy at 06:26 Killed by Yvoldama the wolf at level 13 on the 54th Dusk 122nd year of Ascendancy at 01:18 Killed by cold drake hatchling at level 13 on the 54th Dusk 122nd year of Ascendancy at 02:11 Killed by cold drake hatchling at level 13 on the 54th Dusk 122nd year of Ascendancy at 02:55 Killed by cold drake hatchling at level 13 on the 54th Dusk 122nd year of Ascendancy at 04:47 Killed by dredge at level 13 on the 54th Dusk 122nd year of Ascendancy at 10:35 Killed by dredge at level 13 on the 54th Dusk 122nd year of Ascendancy at 13:13 |
Antimagic | Follower |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 12 (base 11) |
Constitution | 18 (base 15) |
Magic | 13 (base 10) |
Willpower | 42 (base 36) |
Cunning | 35 (base 26) |
Resources
Life | 292/292 |
Equilibrium | 0 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +105% |
Vision
Sight | 12 |
Lite | 2 |
Infravision | 6 |
See Stealth | 7 |
See Invisible | 7 |
Offense: Mainhand
Damage | 10 |
Accuracy | 28 |
Crit Chance | 12% |
APR | 18 |
Speed | 1.00 |
Offense: Offhand
Damage | 12 |
Accuracy | 28 |
Crit Chance | 11% |
APR | 24 |
Speed | 1.00 |
Offense: Spell
Spellpower | 13 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 41.466666666667 |
Crit Chance | 16% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 1 (30%) |
Defense | 0.7 |
Ranged Defense | 0.7 |
Fatigue | 0 |
Physical Save | 22.75 |
Spell Save | 26.625 |
Mental Save | 43.983333333333 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Poison Resistance | 10% |
Blind Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 117 life over 5 turns. |
Class Talents
Wild-gift / Summoning (utility) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Summoning (melee) | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Wild-gift / Summoning (advanced) | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Summoning (distance) | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Generic Talents
Wild-gift / Call of the wild | 1.20 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest. Escort: lost anorithil (level 3 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Willpower by +2. | done |
You failed to protect the lost warrior from death by Layewen the black bear. Escort: lost warrior (level 1 of Ruins of Kor'Pul) | failed |
You failed to protect the repented thief from death by orc assassin. Escort: repented thief (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * You've found the needed minotaur nose. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Quiver | deadly pouch of iron shots of accuracy (16/16, 21.5-25.8 power, 1 apr) deadly pouch of iron shots of accuracy (16/16, 21.5-25.8 power, 1 apr)Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 21.5 - 25.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +5 Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 16 Shots are used with slings to pummel your foes to death. |
Light source | brass lantern of clarity brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +6 (+2 eff.) Light radius: +2 See stealth: +7 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Toryrach the rough leather cap (0 def, 1 armour) Toryrach the rough leather cap (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +1 Str / +2 Mag / +3 Wil / +1 Cun Changes resistances: +6% blight Mental save: +6 (+2 eff.) A cap made of leather. |
Tool | The Jolt The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to mental crosstier the target, which inflicts Brainlock if your mindpower is a tier above their mindsave. This torque feels tingly to the touch, but seems to enhance your thinking. |
On fingers | treant's gold ring treant's gold ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +6% nature / +7% blight Poison immunity: +10% Disease immunity: +12% Rings can have magical properties. |
On fingers | mule's copper ring of lightning (+22%) mule's copper ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -5% Changes resistances: +22% lightning Changes damage: +11% lightning Maximum encumbrance: +20 Rings can have magical properties. |
Around waist | noble's hardened leather belt of the vagrant noble's hardened leather belt of the vagrantInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Con Reduced damage from: +18% Summoned Mental save: +8 (+3 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
In main hand | Eye of Summer (8-8.8 power, 18 apr, fire damage) Eye of Summer (8-8.8 power, 18 apr, fire damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 35% Wil, 15% Cun Damage type: Fire Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: -10% cold Changes resistances penetration: +10% fire Changes damage: +10% fire Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Global speed: +5% Talent on hit(mindpower): Flame Fury (10% chance level 2). This mindstar glows with a bright warm light, but seems somehow incomplete. |
In off hand | gifted thorny mindstar of balance (9.5-10.45 power, 24 apr, mind damage) gifted thorny mindstar of balance (9.5-10.45 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical save: +4 (+2 eff.) Spell save: +3 (+2 eff.) Mental save: +4 (+1 eff.) Equilibrium when hit: +0.90 Mindpower: +10 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Main armor | dreamer's woollen robe of nature (+10%) (0 def, 0 armour) dreamer's woollen robe of nature (+10%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +10% mind / +10% darkness / +18% nature Changes damage: +12% nature Physical save: +11 (+6 eff.) Spell save: +11 (+6 eff.) Mental save: +21 (+7 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
manasurge rune of the wizard (678% regen over 10 turns; 34 instant mana) manasurge rune of the wizard (678% regen over 10 turns; 34 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 678% for 10 turns and instantly restoring 34 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
linen cloak of conjuring (1 def, 0 armour) linen cloak of conjuring (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances penetration: +6% arcane Changes damage: +5% arcane Critical mult.: +11.00% Maximum mana: +21.00 Spellpower: +4 (+4 eff.) Spell crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
undeterred pair of rough leather boots (0 def, 1 armour) undeterred pair of rough leather boots (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Silence immunity: +20% Confusion immunity: +21% Stun/Freeze immunity: +25% A pair of boots made of leather. |
steady hardened leather gloves of magic (+2) (0 def, 2 armour) steady hardened leather gloves of magic (+2) (0 def, 2 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 (+5 eff.) Armour: +2 Changes stats: +2 Mag Changes damage: +4% arcane Physical save: +5 (+2 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +26% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
augmenting linen wizard hat of knowledge (1 def, 0 armour) augmenting linen wizard hat of knowledge (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Cun / +4 Wil Changes damage: +5% acid / +4% lightning / +4% cold / +4% arcane / +4% fire Mindpower: +3 (+1 eff.) A pointy cloth hat, very wizardly... |
Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+12 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By June the Higher Summoner level 13
35th Dusk 122nd year of Ascendancy at 18:48 see stats
By June the Higher Summoner level 10
9th Mirth 122nd year of Ascendancy at 13:10 see stats
By June the Higher Summoner level 6
78th Pyre 122nd year of Ascendancy at 10:45 see stats
Log
June hits Dredge for 9 fire, 12 mind (21 total damage).
Wasting from Dredge hits 3-headed hydra for 14 temporal damage.
Dredge hits 3-headed hydra for 57 physical damage.
Dredge killed 3-headed hydra!
Dredge hits June for 63 physical damage.
June hits Dredge for 8 fire, 11 mind (19 total damage).
Dredge performs a melee critical strike against June!
Dredge hits June for 90 physical damage.
June hits Dredge for 8 fire, 11 mind (19 total damage).
Dredge uses Stun.
June is stunned!
Dredge hits June for 53 physical damage.
Dredge slows down.
Dredge hits June for 65 physical damage.
June hits Dredge for 3 fire, 4 mind (8 total damage).
June the level 13 higher summoner was raked to death by a dredge on level 2 of Daikara.
June is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Dredge killed June!
Talent Minotaur is ready to use.
Talent Nature's Touch is ready to use.
Talent Turtle is ready to use.
Saving game...
Saving done.