Tarryhir the level 9 Ghoul Berserker by mister

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBerserker
Level / Exp9 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46.252931520016 (base 33)
Dexterity14 (base 11)
Constitution29.252931520016 (base 22)
Magic12 (base 10)
Willpower10 (base 10)
Cunning8 (base 10)

Resources

Life356/356
Positive0/74
Stamina84/84
Healing Factor1
Regeneration4.6

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage68
Accuracy42
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower20.1
Crit Chance0%
Speed1

Offense: Damage Bonus

Nature+3%
Lightning+11%

Defense: Base

Armour (hardiness)5.73 (48.103448275862%)
Defense0
Ranged Defense2
Fatigue6
Physical Save23.213526032005
Spell Save11.7
Mental Save6.3

Defense: Resistances

Lightning+ 36%( 70%)
Nature+ 9%( 70%)
Temporal+ 9%( 70%)
Fire+ 9%( 70%)
Arcane+ 8%( 70%)
Cold+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Pinning Resistance56%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Two-handed weapons1.30
1/5
5/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
2/5
0/5
Technique / Conditioning1.30
1/5
0/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.95 gold pieces.
You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

Tarryhir picks up (q.):
defiled elm wand of illumination [power 5] (5 cooldown).
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Tarryhir deactivates Berserker.

Tarryhir activates Berserker.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


Tarryhir wears:
warrior's copper ring of lightning (+22%).

You gain 0.40 gold from the transmogrification of
defiled elm wand of illumination [power 5] (5 cooldown).
You gain 1.42 gold from the transmogrification of
cleansing iron plate armour of lightning resistance (3 def, 7 armour).
You gain 15.00 gold from the transmogrification of
The River's Fury (23-32.2 power, 8 apr).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (8-11.2 power, 8 apr).
You gain 1.39 gold from the transmogrification of
iron dagger of purging (5-6.5 power, 5 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.