
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Steamtech UI 1.1.4 Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Auto-Transmo Gems 1.1.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Bulwark |
| Level / Exp | 21 / 58% |
| Size | medium |
| Lifes / Deaths | Killed by grannor'vin at level 5 on the 20th Voratun 122nd year of Ascendancy at 23:35 / 120Killed by brecklorn at level 5 on the 21st Voratun 122nd year of Ascendancy at 03:29 Killed by shadowblade at level 7 on the 17th Profit 122nd year of Ascendancy at 23:16 Killed by Assassin Lord at level 7 on the 17th Profit 122nd year of Ascendancy at 23:36 Killed by golem at level 7 on the 33rd Dearth 122nd year of Ascendancy at 08:59 Killed by broken golem at level 7 on the 33rd Dearth 122nd year of Ascendancy at 09:11 Killed by broken golem at level 7 on the 33rd Dearth 122nd year of Ascendancy at 09:23 Killed by broken golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 20:22 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 20:34 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 21:03 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 21:16 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 21:47 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 21:59 Killed by golem at level 8 on the 33rd Dearth 122nd year of Ascendancy at 22:19 Killed by fire drake hatchling at level 8 on the 35th Dearth 122nd year of Ascendancy at 17:45 Killed by Silutha the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 03:02 Killed by Ce'Nith the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 03:31 Killed by yellow jelly at level 8 on the 37th Dearth 122nd year of Ascendancy at 03:56 Killed by Silutha the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 04:21 Killed by Ce'Nith the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 04:35 Killed by Silutha the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 04:55 Killed by Silutha the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 05:12 Killed by Ce'Nith the snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 05:45 Killed by snow giant at level 8 on the 37th Dearth 122nd year of Ascendancy at 13:45 Killed by snow giant chieftain at level 8 on the 37th Dearth 122nd year of Ascendancy at 14:49 Killed by fire drake hatchling at level 8 on the 37th Dearth 122nd year of Ascendancy at 15:16 Killed by fire drake at level 8 on the 37th Dearth 122nd year of Ascendancy at 16:18 Killed by fire wyrm at level 8 on the 37th Dearth 122nd year of Ascendancy at 16:43 Killed by fire wyrm at level 8 on the 37th Dearth 122nd year of Ascendancy at 16:55 Killed by greater faeros at level 8 on the 38th Dearth 122nd year of Ascendancy at 01:48 Killed by greater faeros at level 8 on the 38th Dearth 122nd year of Ascendancy at 02:04 Killed by fire drake hatchling at level 9 on the 38th Dearth 122nd year of Ascendancy at 16:02 Killed by snow giant at level 9 on the 38th Dearth 122nd year of Ascendancy at 16:29 Killed by snow giant at level 9 on the 38th Dearth 122nd year of Ascendancy at 21:16 Killed by fire drake hatchling at level 9 on the 39th Dearth 122nd year of Ascendancy at 03:53 Killed by snow giant boulder thrower at level 9 on the 39th Dearth 122nd year of Ascendancy at 09:03 Killed by snow giant boulder thrower at level 9 on the 39th Dearth 122nd year of Ascendancy at 09:25 Killed by fire drake hatchling at level 9 on the 39th Dearth 122nd year of Ascendancy at 11:07 Killed by snow giant at level 9 on the 39th Dearth 122nd year of Ascendancy at 11:34 Killed by umber hulk at level 9 on the 39th Dearth 122nd year of Ascendancy at 12:02 Killed by fire drake hatchling at level 9 on the 39th Dearth 122nd year of Ascendancy at 12:28 Killed by snow giant at level 9 on the 39th Dearth 122nd year of Ascendancy at 12:58 Killed by snow giant at level 9 on the 39th Dearth 122nd year of Ascendancy at 13:23 Killed by spitting spider at level 9 on the 40th Dearth 122nd year of Ascendancy at 12:02 Killed by skeleton master archer at level 9 on the 40th Dearth 122nd year of Ascendancy at 18:01 Killed by snow giant at level 9 on the 40th Dearth 122nd year of Ascendancy at 18:38 Killed by skeleton master archer at level 9 on the 40th Dearth 122nd year of Ascendancy at 19:10 Killed by venom drake hatchling at level 9 on the 40th Dearth 122nd year of Ascendancy at 20:25 Killed by venom drake hatchling at level 9 on the 40th Dearth 122nd year of Ascendancy at 21:08 Killed by armoured skeleton warrior at level 9 on the 40th Dearth 122nd year of Ascendancy at 21:22 Killed by venom drake hatchling at level 9 on the 40th Dearth 122nd year of Ascendancy at 21:42 Killed by venom drake hatchling at level 9 on the 40th Dearth 122nd year of Ascendancy at 21:53 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 07:48 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 08:09 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 08:19 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 08:53 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 09:06 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 09:33 Killed by Varsha the Writhing at level 10 on the 41st Dearth 122nd year of Ascendancy at 09:52 Killed by Aderiada the degenerated skeleton warrior at level 10 on the 22nd Loss 122nd year of Ascendancy at 18:24 Killed by Adysenor the skeleton mage at level 10 on the 23rd Loss 122nd year of Ascendancy at 04:54 Killed by skeleton warrior at level 10 on the 25th Loss 122nd year of Ascendancy at 12:43 Killed by skeleton warrior at level 10 on the 25th Loss 122nd year of Ascendancy at 16:06 Killed by skeleton warrior at level 10 on the 25th Loss 122nd year of Ascendancy at 21:18 Killed by Subject Z at level 11 on the 28th Loss 122nd year of Ascendancy at 08:50 Killed by slaver at level 12 on the 3rd Shortage 122nd year of Ascendancy at 09:29 Killed by slaver at level 12 on the 3rd Shortage 122nd year of Ascendancy at 17:58 Killed by enthralled slave at level 12 on the 3rd Shortage 122nd year of Ascendancy at 18:15 Killed by slaver at level 12 on the 4th Shortage 122nd year of Ascendancy at 19:55 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 12:04 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 12:17 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 18:42 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 19:01 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 19:39 Killed by enthralled slave at level 12 on the 5th Shortage 122nd year of Ascendancy at 19:53 Killed by enthralled slave at level 12 on the 6th Shortage 122nd year of Ascendancy at 10:02 Killed by enthralled slave at level 12 on the 6th Shortage 122nd year of Ascendancy at 10:15 Killed by Blood Master at level 12 on the 7th Shortage 122nd year of Ascendancy at 10:06 Killed by Blood Master at level 12 on the 7th Shortage 122nd year of Ascendancy at 10:18 Killed by skeleton mage at level 13 on the 14th Shortage 122nd year of Ascendancy at 19:07 Killed by gwelgoroth at level 14 on the 21st Shortage 122nd year of Ascendancy at 00:04 Killed by ultimate gwelgoroth at level 14 on the 21st Shortage 122nd year of Ascendancy at 00:23 Killed by greater gwelgoroth at level 14 on the 21st Shortage 122nd year of Ascendancy at 08:38 Killed by red jelly at level 15 on the 6th Iron 123rd year of Ascendancy at 15:00 Killed by red crystal at level 15 on the 7th Iron 123rd year of Ascendancy at 07:29 Killed by Taneriur the Invoker at level 15 on the 8th Iron 123rd year of Ascendancy at 02:03 Killed by Taneriur the Invoker at level 15 on the 8th Iron 123rd year of Ascendancy at 02:31 Killed by Taneriur the Invoker at level 15 on the 8th Iron 123rd year of Ascendancy at 03:00 Killed by Hahr the Bringer of Doom at level 16 on the 8th Iron 123rd year of Ascendancy at 13:03 Killed by Thokk at level 16 on the 10th Iron 123rd year of Ascendancy at 12:45 Killed by Eleldatha the shadowblade at level 17 on the 16th Iron 123rd year of Ascendancy at 19:17 Killed by wretchling at level 18 on the 21st Iron 123rd year of Ascendancy at 02:46 Killed by storm drake hatchling at level 18 on the 21st Iron 123rd year of Ascendancy at 04:52 Killed by Urkis, the High Tempest at level 18 on the 21st Iron 123rd year of Ascendancy at 09:07 Killed by Urkis, the High Tempest at level 18 on the 21st Iron 123rd year of Ascendancy at 09:28 Killed by Islyvena the orc grand master assassin at level 18 on the 1st Steel 123rd year of Ascendancy at 05:48 Killed by Islyvena the orc grand master assassin at level 18 on the 1st Steel 123rd year of Ascendancy at 06:15 Killed by Ivukira the Guardian at level 19 on the 1st Steel 123rd year of Ascendancy at 17:30 Killed by Mayunor the Guardian at level 19 on the 2nd Steel 123rd year of Ascendancy at 06:02 Killed by umbral horror at level 19 on the 3rd Steel 123rd year of Ascendancy at 02:39 Killed by slimy ooze at level 19 on the 7th Steel 123rd year of Ascendancy at 12:29 Killed by ultimate teluvorta at level 20 on the 3rd Gold 123rd year of Ascendancy at 07:37 Killed by skeleton mage at level 21 on the 11st Gold 123rd year of Ascendancy at 16:31 Killed by Mayogalaith the elder vampire at level 21 on the 11st Gold 123rd year of Ascendancy at 18:59 Killed by Arybeth the vampire lord at level 21 on the 11st Gold 123rd year of Ascendancy at 19:16 Killed by skeleton warrior at level 21 on the 11st Gold 123rd year of Ascendancy at 19:33 Killed by Gulle the skeleton archer at level 21 on the 11st Gold 123rd year of Ascendancy at 19:42 Killed by Arybeth the vampire lord at level 21 on the 11st Gold 123rd year of Ascendancy at 20:24 Killed by Arybeth the vampire lord at level 21 on the 11st Gold 123rd year of Ascendancy at 21:29 Killed by Gulle the skeleton archer at level 21 on the 11st Gold 123rd year of Ascendancy at 22:27 Killed by Gulle the skeleton archer at level 21 on the 11st Gold 123rd year of Ascendancy at 23:30 Killed by Belalrakira the skeleton archer at level 21 on the 12nd Gold 123rd year of Ascendancy at 00:33 Killed by Xerin the lesser vampire at level 21 on the 12nd Gold 123rd year of Ascendancy at 01:40 Killed by Glorimira the vampire lord at level 21 on the 12nd Gold 123rd year of Ascendancy at 02:51 Killed by Gulle the skeleton archer at level 21 on the 12nd Gold 123rd year of Ascendancy at 04:21 Killed by Belalrakira the skeleton archer at level 21 on the 12nd Gold 123rd year of Ascendancy at 05:52 Killed by Gulle the skeleton archer at level 21 on the 12nd Gold 123rd year of Ascendancy at 06:58 Killed by Mayogalaith the elder vampire at level 21 on the 12nd Gold 123rd year of Ascendancy at 08:19 Killed by Zubith the master vampire at level 21 on the 12nd Gold 123rd year of Ascendancy at 11:43 Killed by Gulle the skeleton archer at level 21 on the 12nd Gold 123rd year of Ascendancy at 13:30 |
Primary Stats
| Strength | 60 (base 50) |
| Dexterity | 22 (base 12) |
| Constitution | 53 (base 43) |
| Magic | 8 (base 10) |
| Willpower | 21 (base 10) |
| Cunning | 20 (base 10) |
Resources
| Life | 690/690 |
| Stamina | 188/188 |
| Healing Factor | 1 |
| Regeneration | 0.44999999999999 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 6 |
| See Stealth | 6 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 95 |
| Accuracy | 58 |
| Crit Chance | 12% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 50 (97.241379310345%) |
| Defense | 29 |
| Ranged Defense | 29 |
| Fatigue | 36 |
| Physical Save | 45 |
| Spell Save | 40 |
| Mental Save | 34 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 19% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 373 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved mental save by +4. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved spell save by +4. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved spell save by +4. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved spell save by +4. | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Dreadfell. Escort: temporal explorer (level 1 of Dreadfell)As a reward you improved spell save by +4. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you improved spell save by +4. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 46. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed snow giant kidney. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed honey tree root. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed wretchling eyeball. Agrimley the hermit has completed an elixir of explosive force without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed hummerhorn wing. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed green worm. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Ragebar the pair of iron boots (0 def, 3 armour) Ragebar the pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Damage when hit (Melee): 4 arcane Changes stats: +2 Dex / +1 Con Maximum life: +10.00 Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +5% fire Mental save: +6 (+3 eff.) Light radius: +2 See stealth: +6 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Ragaruintir (0 def, 5 armour) Ragaruintir (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Physical power: +2 (+0 eff.) Armour: +5 Fatigue: +3% Changes stats: +6 Str / +2 Dex / +6 Con Infravision radius: +2 A cap made of leather. |
| On hands | Islunne (0 def, 2 armour) Islunne (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +12 (+3 eff.) Armour: +2 Changes stats: +3 Dex Changes resistances: +9% mind Changes resistances penetration: +5% mind Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | rogue's copper ring rogue's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+3 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 165 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | Charstinger (27.5-38.5 power, 4 apr) Charstinger (27.5-38.5 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.5 - 38.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Defense: +8 (+4 eff.) Changes resistances penetration: +5% fire Mana when firing critical spell: +1.00 Damage Shield penetration: +40% Blunt and deadly. |
| Around waist | rough leather belt of burglary rough leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Dex / +3 Cun / +5 Lck Trap disarming bonus: +7 Stealth bonus: +6 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | Wrathroot's Barkwood (9 def, 10 armour, 27-37.8 power, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 27-37.8 power, 60 block)Requires: - Strength 25 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 27.0 - 37.8 Uses stat: 150% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 (+5 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
| Cloak | linen cloak of Eldoral (1 def, 0 armour) linen cloak of Eldoral (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +1 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | enlightening steel plate armour of natural resilience (4 def, 9 armour) enlightening steel plate armour of natural resilience (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Infused by arcane disrupting forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Changes stats: +4 Cun / +4 Wil Changes resistances: +12% nature / +11% blight Reduced damage from: +6% Unnatural Mental save: +10 (+5 eff.) A suit of armour made of metal plates. |
Inventory
Rune of the Rift (234.00 temporal damage, removed from time 4 turns) Rune of the Rift (234.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 234.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Thokk the Dwarf Bulwark level 16
8th Iron 123rd year of Ascendancy at 13:35 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Thokk the Dwarf Bulwark level 15
29th Shortage 122nd year of Ascendancy at 16:56 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Thokk the Dwarf Bulwark level 18
21st Iron 123rd year of Ascendancy at 11:04 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Thokk the Dwarf Bulwark level 16
8th Iron 123rd year of Ascendancy at 12:28 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Thokk the Dwarf Bulwark level 17
12nd Iron 123rd year of Ascendancy at 02:51 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Thokk the Dwarf Bulwark level 10
40th Dearth 122nd year of Ascendancy at 23:26 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Thokk the Dwarf Bulwark level 20
7th Steel 123rd year of Ascendancy at 18:57 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Thokk the Dwarf Bulwark level 7
18th Profit 122nd year of Ascendancy at 08:29 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Thokk the Dwarf Bulwark level 17
12nd Iron 123rd year of Ascendancy at 00:50 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Thokk the Dwarf Bulwark level 17
12nd Iron 123rd year of Ascendancy at 00:50 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Thokk the Dwarf Bulwark level 17
15th Iron 123rd year of Ascendancy at 19:50 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Thokk the Dwarf Bulwark level 18
21st Iron 123rd year of Ascendancy at 05:18 see stats
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).
You gain 2.97 gold from the transmogrification of radiant dwarven-steel plate armour (5 def, 11 armour).
You gain 0.10 gold from the transmogrification of hardened leather belt.
You gain 0.10 gold from the transmogrification of hardened leather belt.
You gain 0.75 gold from the transmogrification of dwarven-steel waraxe (20-28 power, 4 apr).
You gain 0.75 gold from the transmogrification of yew magestaff (20-24 power, 4 apr, fire element).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 20.00 gold from the transmogrification of Colaryem (48-76.8 power, 12 apr).
You gain 0.95 gold from the transmogrification of dwarven-steel battleaxe of massacre (42.5-63.75 power, 2 apr).
You gain 1.80 gold from the transmogrification of phase door rune (range 7; power 19; dur 4).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Saving game...
Saving done.
