IT the level 2 Cornac Adventurer by therandomfox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
Adventuring Technomancy 1.6.1
Half-Cost Category Mastery 1.3.1
CampaignInfinite
ModeMadness Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity12 (base 12)
Constitution18 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning20 (base 20)

Resources

Life-80/244
Psi102/102
Steam100/100
Healing Factor1.063829787234
Regeneration15.854364155024

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage11
Accuracy22
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save12
Spell Save8
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Implants

Class Talents

Steamtech / Turrets2.60
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Tool
Psionic focus
Main armor
On hands
Light source

Inventory

Achievements

Log

Talent Vitality is ready to use.

Flame turret uses
Flamethrower.
Flame turret hits Ink squid for 23 fire damage.

Flame turret uses
Flamethrower.
Flame turret hits Ink squid for 23 fire damage.
Ink squid uses
Grab.
Flame turret resists the grab!


Flame turret uses
Flamethrower.
Flame turret hits Ink squid for 23 fire damage.
Talent Steamgun Turret is ready to use.

Flame turret uses
Flamethrower.
Flame turret's tinker attains critical power!
You collect a new ingredient:
vial of squid ink (1).
Flame turret hits Ink squid for 35 fire damage.
Flame turret killed Ink squid!

Resting starts...

Your summoned flame turret disappears.
Talent Flame Turret is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Cryomancer casts
Freeze.
Cryomancer's spell attains critical power!
Ran for 4 turns (stop reason: taken damage).

IT is recovering from the damage!

Saving game...