Khalul the level 8 Yeek Summoner by funkffn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp8 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower29 (base 23)
Cunning33 (base 26)

Resources

Life130/130
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage8
Accuracy22
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower28.75
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense10.35
Ranged Defense10.35
Fatigue3
Physical Save6.3
Spell Save19.65
Mental Save23.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Confusion Resistance52%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Khalul recovers sight.
Khalul is no longer pinned.

Khalul feels pain again.

Khalul is no longer illuminated.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Khalul!
Resting starts...

Talent Minotaur is ready to use.
Talent Jelly is ready to use.
Talent Hydra is ready to use.
War hound is no longer illuminated.

War hound recovers sight.

Saving done.

Your summoned war hound disappears.
Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent Infusion: Wild is ready to use.
Talent Nature's Touch is ready to use.
Talent War Hound is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...