Guy the level 12 Shalore Archmage by MrWibble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution22 (base 22)
Magic37 (base 27)
Willpower32 (base 25)
Cunning12 (base 11)

Resources

Life202/208
Mana265/265
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Invisible6

Offense: Mainhand

Damage18
Accuracy5
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower39.195911627475
Crit Chance12%
Speed1

Offense: Mind

Mindpower26.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense2.35
Ranged Defense2.35
Fatigue1
Physical Save21.25
Spell Save33.575
Mental Save21.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
failed
failed
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Guy the Shalore Archmage level 10
22nd Dusk 122nd year of Ascendancy at 01:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Guy the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:56
see stats

Log

You gain 0.50 gold from the transmogrification of steel greatmaul (27.5-41.25 power, 2 apr).
You gain 3.95 gold from the transmogrification of
dwarven-steel greatmaul 'Getubers' (41-61.5 power, 4 apr).
You gain 3.15 gold from the transmogrification of
Nerikira the Shinewolf (16-20.8 power, 6 apr).
You gain 3.85 gold from the transmogrification of
thought-forged steel battleaxe of amnesia (21.5-32.25 power, 2 apr).
You gain 2.66 gold from the transmogrification of
steel battleaxe of vileness (18.5-27.75 power, 2 apr).
You gain 1.74 gold from the transmogrification of
clarifying steel amulet of strength (+2).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 34).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (644% regen over 10 turns; 32 instant mana).
You gain 1.71 gold from the transmogrification of
movement infusion (312% speed; 4 turns).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Guy deactivates Shielding.

Guy activates Shielding.

Guy deactivates Arcane Power.

Guy activates Arcane Power.


Today is the 32nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.


Talent Arcane Vortex is ready to use.

Today is the 33rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 34th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).