SKELE MAG the level 4 Skeleton Archmage by neutroncroquet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp4 / 14%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic26 (base 26)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life122/122
Mana136/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense5.45
Ranged Defense8.45
Fatigue1
Physical Save10.15
Spell Save19.65
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On feet
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


SKELE MAG wears:
insulating rough leather belt of the giants.

You gain 2.62 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.71 gold from the transmogrification of
deadly quiver of elm arrows of daylight (14/14, 21-29.4 power, 5 apr).
You gain 2.90 gold from the transmogrification of
elm longbow of true flight.
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-24 power, 1 apr).
You gain 2.88 gold from the transmogrification of
thought-forged iron dagger of dampening (9.5-12.35 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (19-28.5 power, 1 apr).
You feel very confident walking into this place.