Asisim the level 2 Ogre Shadowblade by neutroncroquet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Quick Drown NPCs AOE 1.5.10
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassShadowblade
Level / Exp2 / 60%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity16 (base 17)
Constitution10 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning16 (base 14)

Resources

Life115/115
Mana96/96
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy21
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy21
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (37.587548638132%)
Defense20
Ranged Defense20
Fatigue0.104134762634
Physical Save8
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Large white snake hits Asisim for 8 physical damage.
Asisim performs a melee critical strike against Large white snake!
Asisim hits Large white snake for 24 physical damage.
Asisim killed Large white snake!

Asisim picks up (e.):
cruel elm vilestaff of illumination (10-12 power, 2 apr, blight element).

Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


Asisim picks up (a.):
copper amulet.
There is a ladder to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).