Dagger Fun the level 1 Cornac Marauder by neutroncroquet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp1 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life22/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy22
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.45
Ranged Defense3.45
Fatigue11
Physical Save8.4
Spell Save7
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You collect a new ingredient: bear paw.
Dagger Fun hits Brown bear for 15 physical, 13 physical (29 total damage).
Dagger Fun killed Brown bear!

You pickup 0.90 gold pieces.

Talent Dual Strike is ready to use.

Resting starts...

Talent Dirty Fighting is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (thief)).


Thief deactivates Stealth.

Thief hits Dagger Fun for 12 physical, 5 light, 4 fire, 6 physical (27 total damage).

Thief uses Infusion: Regeneration.

Thief starts regenerating health quickly.


Thief uses Disarm.

Thief misses Dagger Fun.
Dagger Fun shrugs off the effect 'Disarmed'!
Thief hits Dagger Fun for 4 physical damage.

Dagger Fun misses Thief.
Dagger Fun misses Thief.
Thief hits Dagger Fun for 10 physical, 5 light, 4 fire, 6 physical (25 total damage).

Thief hits Dagger Fun for 11 physical, 5 light, 4 fire, 4 physical (25 total damage).