the light brings darkness the level 4 Sunwalker Deathknight by deanec64

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSunwalker
ClassDeathknight
Level / Exp4 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic25 (base 18)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life157/157
Mana126/126
Souls10/10
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth3
See Invisible3

Offense: Mainhand

Damage20
Accuracy7
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28.9
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)21.93 (69.102564102564%)
Defense10.05
Ranged Defense16.05
Fatigue20
Physical Save20.075
Spell Save20.25
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Dread1.30
1/5
0/5
0/5
0/5
Spell / Desecration1.30
2/5
1/5
0/5
0/5
Spell / Necrotic might1.30
1/5
0/5
0/5
0/5
Spell / Undeath1.30
1/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Sunwalker1.00
1/5
0/5
0/5
0/5
Spell / Soulforge1.30
1/5
0/5
0/5
0/5
Spell / Reaping1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By the light brings darkness the Sunwalker Deathknight level 1
74th Pyre 122nd year of Ascendancy at 14:49
see stats

Log

The light brings darkness activates Spirit Feed.
The light brings darkness deactivates Necrotic Aura.

The light brings darkness activates Necrotic Aura.

The light brings darkness wears:
Ring of Insight.

You gain 0.96 gold from the transmogrification of
rough leather armour of resilience (1 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 0.96 gold from the transmogrification of
acidic iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.97 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, lightning element).
You gain 3.08 gold from the transmogrification of
earthen elm starstaff of illumination (10-12 power, 2 apr, darkness element).
You gain 2.34 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.

Talent Devour Soul is ready to use.

Talent Reaper's Shroud is ready to use.

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.

Talent Pale Rider is ready to use.

Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


The light brings darkness deactivates Necrotic Aura.

The light brings darkness deactivates Spirit Feed.