Mel'kor the level 2 Skeleton Archmage by melkoren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp2 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-23/99
Mana61/97
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage12
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28.852161368562
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.45
Ranged Defense3.45
Fatigue0
Physical Save9.1
Spell Save10.85
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Saving done.
Talent Flame is ready to use.
Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
Mel'kor casts Rune: Shielding.

A shield forms around Mel'kor.

Mel'kor activates Arcane Power.

Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Mel'kor for (59 absorbed), 0 physical, (1 absorbed), 0 physical (0 total damage).
Skeleton master archer shoots!

Burning from Mel'kor hits Skeleton master archer for
18 fire damage.
Skeleton master archer's Shoot hits
Mel'kor for (58 absorbed), 0 physical, (1 absorbed), 0 physical (0 total damage).

Mel'kor casts Flame.

Mel'kor's spell attains critical power!
Mel'kor's Flame hits Skeleton master archer for
93 fire damage.
Skeleton master archer shoots!

Your shield crumbles under the damage!

The shield around Mel'kor crumbles.

Skeleton master archer's Shoot hits
Mel'kor for (11 absorbed), 41 physical, 1 physical (42 total damage).
Burning from Mel'kor hits Skeleton master archer for
46 fire damage.

Mel'kor casts Arcane Reconstruction.

Mel'kor receives 164 healing.
Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Mel'kor for 60 physical, 1 physical (61 total damage).
Burning from Mel'kor hits Skeleton master archer for
46 fire damage.
Skeleton master archer shoots!

Saving game...