Kjsh the level 4 Skeleton Annihilator by byasha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp4 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity39 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life129/129
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy42
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)15.522593642275 (63.098591549296%)
Defense21
Ranged Defense21
Fatigue26
Physical Save11
Spell Save7
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
done

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 35 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Kjsh uses
Create Tinker.
You collect a new ingredient:
lump of iron (1).
You gain 5.61 gold from the melting of
rejuvenating iron plate armour of lightning resistance (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
impenetrable iron plate armour (0 def, 14 armour).
You gain 5.16 gold from the melting of
rejuvenating rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.50 gold from the melting of
stabilizing linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.62 gold from the melting of
iron steamsaw of daylight (11-16.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-15 power, 0 apr).
You gain 3.19 gold from the melting of
surging elm magestaff of warding (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.09 gold from the melting of
cruel elm starstaff (10-12 power, 2 apr, darkness element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.51 gold from the melting of
creative mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (18-27 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.