Quash the level 15 Higher Archmage by byasha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic48 (base 41)
Willpower38 (base 28)
Cunning16 (base 11)

Resources

Life231/235
Mana245/250
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5.7463200605462
See Invisible13.355483977428

Offense: Mainhand

Damage20
Accuracy7
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower47
Crit Chance15%
Speed1

Offense: Mind

Mindpower29
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense25
Ranged Defense33
Fatigue1
Physical Save11
Spell Save28
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
5/5
5/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Quash deactivates Arcane Power.
Quash activates Arcane Power.

You gain 4.72 gold from the transmogrification of
Voidslice the yew wand of conjuration [power 307] (15 cooldown).
You gain 2.68 gold from the transmogrification of
barbed pouch of steel shots of vileness (23/23, 18.5-22.2 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 44 block).
You gain 4.81 gold from the transmogrification of
spiked cured leather armour of Toknor (2 def, 4 armour).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 3.23 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.22 gold from the transmogrification of
insulating pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.89 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 4.45 gold from the transmogrification of
surging yew starstaff of fate (20-24 power, 4 apr, light element).
You gain 5.32 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 7.23 gold from the transmogrification of
thorny mindstar 'Puresmash' (8.5-9.35 power, 24 apr, mind damage).
You gain 3.58 gold from the transmogrification of
thought-forged steel mace of purging (12-16.8 power, 3 apr).
You gain 3.33 gold from the transmogrification of
throat-seeking ash longbow of power.
You gain 12.50 gold from the transmogrification of
Spellblaze Shard (20-26 power, 10 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (29.5-44.25 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (22-33 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron battleaxe (16.5-24.75 power, 1 apr).
You gain 6.94 gold from the transmogrification of
cleansing steel amulet of healing.
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 83 for 3 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Quash deactivates Shielding.

Quash deactivates Arcane Power.

Quash deactivates Keen Senses.