Sh the level 50 Whitehoof Archmage by byasha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 584%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 10)
Dexterity21 (base 10)
Constitution63 (base 60)
Magic95 (base 60)
Willpower74 (base 60)
Cunning52 (base 29)

Resources

Life1324/1324
Mana545/545
Healing Factor1.13
Regeneration6.1585

Speed

Mental0%
Attack0%
Movement+130%
Spell0%
Global+100%

Vision

Sight10
Lite11
See Stealth15.965725314134
See Invisible46.10722451486
ESP Range30
ESP Kindshumanoid, giant

Offense: Mainhand

Damage53
Accuracy7
Crit Chance31%
APR6
Speed1.00

Offense: Spell

Spellpower69
Crit Chance38%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower46
Crit Chance8%
Speed1

Offense: Damage Bonus

All+108%

Defense: Base

Armour (hardiness)31 (38%)
Defense20
Ranged Defense22
Fatigue5
Physical Save54
Spell Save59
Mental Save40

Defense: Resistances

All+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
1/5
5/5
5/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.40
5/5
5/5
5/5
5/5
Spell / Wildfire1.40
4/5
1/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
5/5
1/5
5/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Race / Whitehooves1.20
5/5
4/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Sh the Whitehoof Archmage level 11
33rd Retaking 124th year of Ascendancy at 19:37
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Sh the Whitehoof Archmage level 50
38th Remembrance 125th year of Ascendancy at 16:52
see stats
Exterminator Killed 1000 creatures.
By Sh the Whitehoof Archmage level 29
39th Pain 124th year of Ascendancy at 21:50
see stats
Fear me not! Survived the Fearscape!
By Sh the Whitehoof Archmage level 24
44th Revenge 124th year of Ascendancy at 13:12
see stats
Level 10 Got a character to level 10.
By Sh the Whitehoof Archmage level 10
29th Retaking 124th year of Ascendancy at 08:22
see stats
Level 20 Got a character to level 20.
By Sh the Whitehoof Archmage level 20
33rd Revenge 124th year of Ascendancy at 21:45
see stats
Level 30 Got a character to level 30.
By Sh the Whitehoof Archmage level 30
40th Pain 124th year of Ascendancy at 07:28
see stats
Level 40 Got a character to level 40.
By Sh the Whitehoof Archmage level 40
46th Loss 124th year of Ascendancy at 07:26
see stats
Level 50 Got a character to level 50.
By Sh the Whitehoof Archmage level 50
30th Remembrance 125th year of Ascendancy at 07:55
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Sh the Whitehoof Archmage level 48
27th Remembrance 125th year of Ascendancy at 15:41
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Sh the Whitehoof Archmage level 26
48th Revenge 124th year of Ascendancy at 14:43
see stats
Size is everything Did over 1500 damage in one attack.
By Sh the Whitehoof Archmage level 50
39th Remembrance 125th year of Ascendancy at 17:47
see stats
Size matters Did over 600 damage in one attack.
By Sh the Whitehoof Archmage level 25
45th Revenge 124th year of Ascendancy at 04:59
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Sh the Whitehoof Archmage level 50
39th Remembrance 125th year of Ascendancy at 13:41
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Sh the Whitehoof Archmage level 40
50th Loss 124th year of Ascendancy at 03:14
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Sh the Whitehoof Archmage level 44
25th Destruction 124th year of Ascendancy at 04:25
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Sh the Whitehoof Archmage level 30
28th Dearth 124th year of Ascendancy at 11:07
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Sh the Whitehoof Archmage level 28
38th Pain 124th year of Ascendancy at 07:22
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Sh the Whitehoof Archmage level 14
43rd Retaking 124th year of Ascendancy at 09:16
see stats

Log

Titanic horror hits Sh for (0 resist armour), 0 fire, (0 resist armour), 0 fire (0 total damage).
Burning Shock from Sh killed Titanic horror!
Talent Flame is ready to use.

You don't see how to get there...

You don't see how to get there...


Resting starts...

Talent Fireflash is ready to use.
Sh is no longer surging arcane power.

Talent Flameshock is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: interesting terrain).


You don't see how to get there...


The rod emits a strange noise, glows briefly and returns to normal.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 29 turns (stop reason: hostile spotted to the north (luminous horror)).


Sh deactivates Shielding.

Sh deactivates Arcane Power.

Sh deactivates Arcane Shield.

Sh deactivates Chant of Fortitude.

Sh deactivates Burning Wake.

Sh deactivates Wildfire.

Sh deactivates Keen Senses.

Sh deactivates Quicken Spells.