jeff1 the level 4 Dwarf Bulwark by tiojeff

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp4 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 22)
Dexterity10 (base 12)
Constitution20 (base 17)
Magic8 (base 10)
Willpower16 (base 10)
Cunning12 (base 10)

Resources

Life-54/209
Stamina124/124
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.19 (73.452380952381%)
Defense7
Ranged Defense11
Fatigue18
Physical Save21.225
Spell Save8.4
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

jeff1 receives 18 healing.

jeff1 receives 18 healing.

jeff1 receives 18 healing.

jeff1 receives 18 healing.

jeff1 receives 18 healing.
Something hits
jeff1 for 95 darkness damage.
Something hits Skeletal rat for
93 darkness damage.
Something hits Skeletal rat for
95 darkness damage.

jeff1 receives 18 healing.

jeff1 receives 18 healing.
Jeff1 has finished recovering.


Talent Vitality is ready to use.

Ran for 3 turns (stop reason: taken damage).

Something hits
jeff1 for 95 darkness damage.

Ran for 3 turns (stop reason: hostile spotted to the south (lesser vampire)).


Jeff1 uses Infusion: Regeneration.

Jeff1 starts regenerating health quickly.


Lesser vampire casts Invoke Darkness.

Saving game...