Eddgar the level 15 Mardrop Blood Mage by svern13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMardrop
ClassBlood Mage
Level / Exp15 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 12)
Constitution54.059565582547 (base 32)
Magic46 (base 40)
Willpower21 (base 10)
Cunning17 (base 10)

Resources

Life569/569
Vim48/48
Healing Factor1.3
Regeneration1.885

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth10
See Invisible2

Offense: Mainhand

Damage31
Accuracy29
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower38.5
Crit Chance19%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)26.43225567859 (73.793103448276%)
Defense6.1
Ranged Defense6.1
Fatigue0
Physical Save21.210423976946
Spell Save25.225
Mental Save20.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Bleed Resistance41%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Blood1.30
5/5
2/5
2/5
0/5
Corruption / Pyre1.30
2/5
3/5
1/5
0/5
Corruption / Vim1.30
1/5
1/5
2/5
0/5
Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
3/5
1/5
2/5
0/5
Corruption / Blood spear1.30
1/5
1/5
3/5
1/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

failed
done
failed
failed
done
active
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Eddgar the Mardrop Blood Mage level 10
1st Summertide 122nd year of Ascendancy at 02:38
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Eddgar the Mardrop Blood Mage level 6
2nd Mirth 122nd year of Ascendancy at 12:05
see stats

Log

Resting starts...
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 5.01 gold from the transmogrification of
spiked cured leather armour of Toknor (2 def, 4 armour).
You gain 6.45 gold from the transmogrification of
rejuvenating steel mail armour (2 def, 6 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 5.51 gold from the transmogrification of
spellstreaming rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 1.31 gold from the transmogrification of
spellwoven woollen robe of protection (3 def, 2 armour).
You gain 4.67 gold from the transmogrification of
ash vilestaff of channeling (15-18 power, 3 apr, darkness element).
You gain 1.92 gold from the transmogrification of
steel sceptre of acid (13.5-18.9 power, 3 apr).
You gain 1.65 gold from the transmogrification of
chilling steel greatmaul of massacre (37-55.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (21-31.5 power, 2 apr).
You gain 2.52 gold from the transmogrification of
acidic steel battleaxe of projection (20.5-30.75 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.