Tingletangle the level 11 Gifted Enchanter by dao

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGifted
ClassEnchanter
Level / Exp11 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24.469425425205 (base 20)
Dexterity10 (base 10)
Constitution21 (base 21)
Magic30 (base 30)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life248/248
Mana100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+5%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage42
Accuracy23
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower31.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16 (34.469425425205%)
Defense23.254147847965
Ranged Defense24.254147847965
Fatigue1.5305745747947
Physical Save15.914298898822
Spell Save25.454147847965
Mental Save14.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Pinning Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
1/5
1/5
1/5
0/5
Spell / Ordered hedgemagic1.30
5/5
4/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Staff magic1.30
5/5
1/5
1/5
0/5
Technique / Staff combat1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tingletangle the Gifted Enchanter level 10
8th Mirth 122nd year of Ascendancy at 15:26
see stats
The Arena Unlocked Arena mode.
By Tingletangle the Gifted Enchanter level 7
79th Pyre 122nd year of Ascendancy at 03:04
see stats

Log


Tingletangle picks up (h.):
balanced iron waraxe of massacre (15-21 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Hotkey page 2 is now displayed.

Hotkey page 3 is now displayed.

Hotkey page 2 is now displayed.

Hotkey page 1 is now displayed.

Hotkey page 2 is now displayed.

Space around you starts to dissolve...


Hotkey page 1 is now displayed.

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 3.30 gold from the transmogrification of
Issulach the Blastvengeance (2 def, 6 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.75 gold from the transmogrification of
balanced iron waraxe of massacre (15-21 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure magical).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 45; turns 3; dispells darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.