Legoflam the level 7 Cornac Archer by spatula

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity16 (base 16)
Constitution19 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life-30/239
Stamina118/118
Healing Factor1.2891723257555
Regeneration1.2247137094678

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth30.359939435378
See Invisible30.359939435378

Offense: Mainhand

Damage27
Accuracy33
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)10 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save21
Spell Save7
Mental Save11

Defense: Resistances

Acid+ 3%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Disarm Resistance22%
Confusion Resistance22%
Silence Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Ran for 4 turns (stop reason: interesting terrain).


Legoflam picks up (p.):
horrifying mossy mindstar of life (2-3 power, 12 apr, nature damage).

Bloated horror casts
Mind Disruption.
Ran for 2 turns (stop reason: detrimental status effect).

Legoflam wanders around!


Legoflam uses
Infusion: Wild.
Legoflam lessens the pain.

Legoflam uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Bloated horror uses
Mind Sear.
Bloated horror hits Legoflam for 96 mind damage.

Legoflam is confused and fails to use Shoot.


Legoflam is confused and fails to use Shoot.

Bloated horror uses
Telekinetic Blast.
Bloated horror's mind surges with critical power!
Legoflam resists the punch!

Bloated horror hits Legoflam for 80 physical damage.

Legoflam shoots!
Legoflam seems more focused.

Bloated horror uses
Mind Sear.
Bloated horror hits Legoflam for 96 mind damage.
Legoflam the level 7 cornac archer was mindraped to death by a bloated horror on level 1 of Ruins of Kor'Pul.