SSip the level 18 Skeleton Archer by kang007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp18 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 34)
Dexterity71 (base 44)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 10)
Cunning16 (base 12)

Resources

Life385/385
Stamina186/186
Healing Factor1.4
Regeneration3.85

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage93
Accuracy51
Crit Chance5%
APR9
Speed0.80

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)29.292304923968 (86.818181818182%)
Defense25
Ranged Defense25
Fatigue8
Physical Save31
Spell Save12
Mental Save32

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance5%
Bleed Resistance100%
Confusion Resistance35%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance21%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
5/5
1/5
1/5
5/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
4/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
failed
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By SSip the Skeleton Archer level 16
7th Haze 122nd year of Ascendancy at 03:24
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By SSip the Skeleton Archer level 15
28th Dusk 122nd year of Ascendancy at 16:20
see stats
Level 10 Got a character to level 10.
By SSip the Skeleton Archer level 10
6th Flare 122nd year of Ascendancy at 08:03
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By SSip the Skeleton Archer level 16
7th Haze 122nd year of Ascendancy at 05:35
see stats
The Arena Unlocked Arena mode.
By SSip the Skeleton Archer level 9
2nd Flare 122nd year of Ascendancy at 10:07
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By SSip the Skeleton Archer level 16
16th Haze 122nd year of Ascendancy at 02:44
see stats
The secret city Discovered the truth about mages.
By SSip the Skeleton Archer level 16
54th Dusk 122nd year of Ascendancy at 13:50
see stats
Treasure Hunter Amassed 1000 gold pieces.
By SSip the Skeleton Archer level 16
7th Haze 122nd year of Ascendancy at 01:35
see stats

Log

SSip's Shoot hits Lesser vampire for 207 physical damage.
SSip's Shoot killed Lesser vampire!

SSip shoots!

SSip's Shoot performs a ranged critical strike against Maulotaur!
Maulotaur starts to bleed.

SSip's Shoot drains life from Maulotaur!

Maulotaur is cut deeply.

SSip's Shoot hits Maulotaur for
150 physical, 8 temporal, 28 blight, 2 physical, 8 nature, 28 blight (223 total damage).
SSip receives 16 healing from Maulotaur.

Deep Wound from SSip hits Maulotaur for
17 physical damage.
Bleeding from SSip hits Maulotaur for
13 physical damage.
SSip shoots!

You collect a new ingredient:
minotaur nose (1).
SSip's Shoot drains life from Maulotaur!

SSip's Shoot hits Maulotaur for
90 physical, 8 temporal, 28 blight, 2 physical, 8 nature, 28 blight (163 total damage).
SSip receives 16 healing from Maulotaur.
SSip's Shoot killed Maulotaur!

Resting starts...

Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


SSip picks up (d.):
dwarven-steel greatsword of projection (37.5-60 power, 2 apr).
You pickup 0.85 gold pieces.

Ran for 4 turns (stop reason: at door).


Saving game...

Saving done.