Ala the level 5 Cornac Arcane Blade by ChibiOkami

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassArcane Blade
Level / Exp5 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower11 (base 11)
Cunning18 (base 15)

Resources

Life157/157
Mana59/59
Stamina94/94
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage15
Accuracy15
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)8.6885172988683 (30%)
Defense7
Ranged Defense7
Fatigue8
Physical Save10
Spell Save16
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
Around waist
Main armor

Inventory

Achievements

Log


Ala can not wear (in main hand):
iron dagger (10.5-13.65 power, 5 apr) (not enough stat).
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 12%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
You gain 25.00 gold from the transmogrification of
Blood of Life.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.


Saving done.

Ala deactivates Arcane Combat.

Ala deactivates Fiery Hands.

Ala deactivates Stone Skin.