Pyrna the level 7 Higher Archmage by jmasteromega

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp7 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic31 (base 30)
Willpower17 (base 16)
Cunning11 (base 11)

Resources

Life153/153
Mana152/152
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower32.195911627476
Crit Chance10%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense9.35
Ranged Defense11.35
Fatigue0
Physical Save19.4
Spell Save20.9
Mental Save20.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Pyrna the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:12
see stats

Log

Pyrna's spell attains critical power!
You collect a new ingredient:
bear paw.
Pyrna hits Brown bear for 304 lightning damage.
Pyrna killed Brown bear!

Resting starts...

Talent Lightning is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 27 turns).
You gain 1.02 gold from the transmogrification of
miner's iron helm of dexterity (+2) (0 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
linen robe of darkness (+15%) (0 def, 0 armour).
You gain 1.92 gold from the transmogrification of
Komarek the woollen robe (0 def, 0 armour).
You gain 4.11 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, physical damage).
You gain 1.92 gold from the transmogrification of
ranger's rough leather sling of fire.
You gain 0.70 gold from the transmogrification of
copper ring of light (+20%).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 16%; cure mental).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispells darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.