Garu'Ud the level 5 Skeleton Cursed by Arum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassCursed
Level / Exp5 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity24 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower24 (base 24)
Cunning13 (base 10)

Resources

Life176/176
Hate50/100
Healing Factor0.74825
Regeneration0.1870625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible4.3404499272777

Offense: Mainhand

Damage40
Accuracy25
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Nature+3%
All0%

Defense: Base

Armour (hardiness)11.335093952971 (48.103448275862%)
Defense18
Ranged Defense18
Fatigue13
Physical Save12
Spell Save12
Mental Save21

Defense: Resistances

Darkness+ 5%( 74%)
Nature+ 5%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
2/5
1/5
0/5
0/5
Cursed / Predator1.30
2/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
1/5
0/5
0/5
Cursed / Cursed form1.00
3/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 0.84 gold from the transmogrification of
flaming pouch of iron shots (21/21, 13.5-16.2 power, 1 apr).
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.79 gold from the transmogrification of
iron waraxe of persecution (Misfortune) (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (Corpses) (10-14 power, 2 apr).
You gain 1.21 gold from the transmogrification of
iron mace of erosion (Madness) (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (Nightmares) (10.5-14.7 power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 15).
You feel very confident walking into this place.
Garu'Ud deactivates
Gloom.