Aldo the level 2 Cornac Wanderer by piebringer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp2 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity14 (base 14)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning16 (base 16)

Resources

Life122/122
Stamina108/108
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Barehand

Damage9
Accuracy24
Crit Chance3%
APR1
Speed0.80

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save8
Spell Save8
Mental Save9

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
2/5
0/5
0/5
0/5
Cunning / Trapping1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Quiver
On hands
Cloak
Light source

Inventory

Achievements

Log

Talent Double Strike is ready to use.

Aldo stops spinning fate.


Aldo uses
Trap Mastery.
starting trap selection dialog

No changes to trap preparation.

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the south (giant rabbit)).


Aldo throws two quick punches.
Aldo hits Giant rabbit for 9 physical damage.
Aldo killed Giant rabbit!

Talent Double Strike is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (midge swarm)).


Midge swarm misses Aldo.
Melee retaliation hits Midge swarm for
11 cold damage.

Aldo throws two quick punches.
Aldo hits Midge swarm for 8 physical damage.
Aldo killed Midge swarm!