Itari the level 1 Cornac Berserker by mizzinx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBerserker
Level / Exp1 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity12 (base 12)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life132/132
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.7
Ranged Defense2.7
Fatigue12
Physical Save10.5
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Itari hits Forest troll for 12 physical damage.

Itari receives 16 healing.
Itari hits Forest troll for 14 physical damage.
Forest troll misses Itari.

Itari receives 16 healing.
Itari hits Forest troll for 17 physical damage.

Itari receives 16 healing.
You collect a new ingredient:
length of troll intestine.
Itari hits Forest troll for 15 physical damage.
Itari killed Forest troll!

Itari receives 16 healing.
Itari picks up (a.):
sun infusion of the duelist (rad 5; power 34; turns 4; dispells darkness).

Itari receives 16 healing.

Itari receives 16 healing.

Itari receives 16 healing.
Resting starts...

Itari has finished recovering.

Talent Vitality is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).