Hikudin the level 3 Halfling Rogue by decepcao

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp3 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 15)

Resources

Life-5/132
Stamina106/106
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy23
Crit Chance34%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance34%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance27%
Speed1

Offense: Mind

Mindpower15
Crit Chance27%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save24
Spell Save24
Mental Save26

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

On fingers
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Hikudin uses Infusion: Healing.
Hikudin stops being poisoned.

Hikudin receives 50 healing from Infusion: Healing.
Hikudin uses Luck of the Little Folk.

Hikudin seems more aware.

Hikudin uses Infusion: Wild.

Hikudin is not stunned anymore.

Hikudin is cured!

Hikudin lessens the pain.

Gloriwen the midge swarm uses Bear Trap.

Gloriwen the midge swarm uses Explosion Trap.

Gloriwen the midge swarm hits Hikudin for 14 physical, 3 darkness, 6 physical (23 total damage).
Talent Infusion: Regeneration is ready to use.
Talent Dual Strike is ready to use.

Gloriwen the midge swarm fails to disarm a trap (Gloriwen the midge swarm's bear trap).

Gloriwen the midge swarm uses Explosion Trap.


Hikudin misses Gloriwen the midge swarm.
Gloriwen the midge swarm hits Hikudin for 6 physical damage.
Hikudin hits Gloriwen the midge swarm for 10 physical damage.
Gloriwen the midge swarm performs a melee critical strike against Hikudin!
Hikudin starts to bleed.

Gloriwen the midge swarm hits Hikudin for 23 physical, 3 darkness, 6 physical (32 total damage).
Gloriwen the midge swarm hits Hikudin for 15 physical, 3 darkness, 7 physical (25 total damage).

Bleeding from Gloriwen the midge swarm hits
Hikudin for 1 physical damage.
Hikudin uses Infusion: Regeneration.

Hikudin starts regenerating health quickly.

Saving game...