Sir Diesalot 2 the level 7 Skeleton Doombringer by Cos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 23)
Dexterity24 (base 11)
Constitution12 (base 12)
Magic29 (base 23)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life278/278
Stamina126/126
Vim124/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage53
Accuracy26
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower13.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)12.46 (63.098591549296%)
Defense17
Ranged Defense20
Fatigue14
Physical Save21
Spell Save15
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
3/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
3/5
0/5

Effects

detrimental effect

Quests

failed
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log

A poisonous vine strikes at Sir Diesalot 2!
Ran for 1 turns (stop reason: taken damage).

Poison vine hits
Sir Diesalot 2 for 8 nature damage.

Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 77 turns (stop reason: at exit).


Sir Diesalot 2 wears (replacing
iron greatsword of projection (19-30.4 power, 1 apr)): iron greatmaul of purging (21-31.5 power, 1 apr).

Sir Diesalot 2 wears (replacing
corrosive iron gauntlets of strength (+2) (0 def, 1 armour)): Crystle's Astral Bindings (0 def, 0 armour).

Sir Diesalot 2 wears:
Prox's Lucky Halfling Foot.

You gain 0.76 gold from the transmogrification of
iron shield of fire resistance (+15%) (4 def, 2 armour, 19 block).
You gain 0.77 gold from the transmogrification of
iron shield of cold resistance (+16%) (4 def, 2 armour, 15.5 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 3.73 gold from the transmogrification of
Bleakoracle the iron gauntlets (0 def, 1 armour).
You gain 1.06 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 2.82 gold from the transmogrification of
Narin (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.54 gold from the transmogrification of
surging elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 2.77 gold from the transmogrification of
acidic steel greatsword of daylight (22-35.2 power, 2 apr).
You gain 1.43 gold from the transmogrification of
psionicist's steel ring of nature (+22%).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a way to the previous level here (press '' or right click to use).