Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Halfling |
| Class | Skirmisher |
| Level / Exp | 10 / 15% |
| Size | small |
| Lifes / Deaths | Killed by cutpurse at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:13 4 / 1 |
Primary Stats
| Strength | 10 (base 13) |
| Dexterity | 32 (base 25) |
| Constitution | 18 (base 17) |
| Magic | 10 (base 10) |
| Willpower | 18 (base 14) |
| Cunning | 27 (base 20) |
Resources
| Life | -7/267 |
| Stamina | 20/147 |
| Healing Factor | 1 |
| Regeneration | 12.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 44 |
| Crit Chance | 11% |
| APR | 1 |
| Speed | 0.80 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.7 |
| Crit Chance | 8% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 17.7 |
| Ranged Defense | 21.85 |
| Fatigue | 9 |
| Physical Save | 15.675 |
| Spell Save | 10.675 |
| Mental Save | 16.625 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Cunning / Called Shots | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Tireless Combatant | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Buckler Training | 1.50 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Acrobatics | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Tool | elm totem of thorny skin [power 15] (11/20 cooldown) elm totem of thorny skin [power 15] (11/20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to harden the skin for 7 turns increasing armour by 15 and armour hardiness by 30%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
| On fingers | sneakthief's copper ring sneakthief's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 Changes stats: +4 Cun / +4 Dex Rings can have magical properties. |
| Quiver | pouch of iron shots (1/20, 12-14.4 power, 1 apr) pouch of iron shots (1/20, 12-14.4 power, 1 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 12.0 - 14.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 20 Shots are used with slings to pummel your foes to death. |
| In main hand | rough leather sling rough leather slingRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 1 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +6 Slings are used to hurl stones or metal shots at your foes. |
| On feet | traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour) traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +2 Fatigue: -3% Maximum encumbrance: +21 Physical save: +5 A pair of boots made of leather. |
| Light source | brass lantern of focus brass lantern of focusInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +5% mind Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| In off hand | iron shield (4 def, 2 armour, 7.5 dam, 17.5 block) iron shield (4 def, 2 armour, 7.5 dam, 17.5 block)Requires: - Cunning 11 - Talent Buckler Expertise (level 1) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 7.5 - 9.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.5% Block value: +18 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices. |
Inventory
Newly picked up shielding rune of the warrior (absorb 133 for 3 turns)shielding rune of the warrior (absorb 133 for 3 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 133 damage for 3 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Newly picked up cinder rough leather gloves (0 def, 1 armour)cinder rough leather gloves (0 def, 1 armour) Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 fire Changes resistances: +6% fire Changes damage: +4% fire Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Level 10
Got a character to level 10.By Isaron the Halfling Skirmisher level 10
75th Pyre 122nd year of Ascendancy at 13:01 see stats
Log
Isaron's Shoot hits Cutpurse for 33 physical damage.
Isaron is no longer poisoned.
Isaron shoots!
Isaron uses Bash and Smash.
Cutpurse hits Isaron for 10 physical damage.
Isaron hits Cutpurse for 15 physical damage.
Isaron's Bash and Smash hits Cutpurse for 77 physical damage.
Isaron's Bash and Smash killed Cutpurse!
Isaron uses Block.
Cutpurse hits Isaron for (10 blocked), 0 physical, 8 lightning, (4 blocked), 0 physical, 5 nature, 4 temporal (17 total damage).
Isaron shoots!
Isaron's Shoot hits Cutpurse for 56 physical damage.
Cutpurse hits Isaron for 21 physical, 8 lightning, 12 physical, 5 nature, 4 temporal (51 total damage).
Talent Infusion: Wild is ready to use.
Talent Vault is ready to use.
Talent Infusion: Regeneration is ready to use.
Isaron uses Infusion: Regeneration.
Isaron starts regenerating health quickly.
Cutpurse uses Infusion: Healing.
Isaron cleverly deflects the attack with her shield!
Isaron repels an attack from Cutpurse.
Cutpurse hits Isaron for 20 physical, 8 lightning (28 total damage).
Cutpurse receives 55 healing from Infusion: Healing.
Isaron the level 10 halfling skirmisher was shocked to death by a cutpurse on level 12 of The Arena.
Cutpurse killed Isaron!
