Sekelji the level 5 Thalore Rogue by laagme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceThalore
ClassRogue
Level / Exp5 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity26 (base 23)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning20 (base 20)

Resources

Life-2/156
Stamina74/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage24
Accuracy33
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy33
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.6
Ranged Defense6.6
Fatigue6
Physical Save8.75
Spell Save6.65
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Bear Trap is ready to use.
Talent Nightshade Trap is ready to use.
Talent Vault is ready to use.
Talent Disarming Trap is ready to use.
Beturin the white worm mass uses Skullcracker.

Sekelji wanders around!.

Beturin the white worm mass hits Sekelji for 22 physical damage.
Beturin the white worm mass receives 12 healing.

Sekelji is confused and fails to use Nightshade Trap.

Sekelji stops regenerating health quickly.

Sekelji's aura of power vanishes.

Beturin the white worm mass hits Sekelji for 17 physical, 6 fire, 11 physical, 3 fire (38 total damage).
Beturin the white worm mass receives 12 healing.

Sekelji is confused and fails to use Nightshade Trap.

Beturin the white worm mass crawls poison onto Sekelji.

Sekelji is poisoned!

Beturin the white worm mass hits Sekelji for 9 nature, 6 cold, 7 nature, 3 fire (25 total damage).
Beturin the white worm mass receives 12 healing.

Sekelji uses Nightshade Trap.

Talent Dig is ready to use.
Poison from Beturin the white worm mass hits
Sekelji for 16 nature damage.
Beturin the white worm mass has finished recovering.


Beturin the white worm mass hits Sekelji for 16 physical, 6 acid, 14 physical, 3 fire (39 total damage).
Poison from Beturin the white worm mass hits
Sekelji for 16 nature damage.

Saving game...