Freddy FoulSmells the level 21 Dwarf Necromancer by Boozermonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassNecromancer
Level / Exp21 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity8 (base 10)
Constitution20 (base 11)
Magic88 (base 50)
Willpower59 (base 41)
Cunning15 (base 11)

Resources

Life300/300
Mana485/485
Soul8/9
Healing Factor1.2070588855782
Regeneration6.0956473721697

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead, animal/canine

Offense: Mainhand

Damage33
Accuracy2
Crit Chance5%
APR11
Speed1.00

Offense: Spell

Spellpower61
Crit Chance16%
Speed1

Offense: Mind

Mindpower34
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+40%
Fire+11%
Mind+10%
All0%

Offense: Damage Penetration

Lightning+20%
Fire+5%
Cold+8%

Defense: Base

Armour (hardiness)17 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save23
Spell Save41
Mental Save30

Defense: Resistances

Acid+ 17%( 70%)
Cold+ 70%( 70%)
Mind+ 16%( 70%)
Lightning+ 28%( 70%)
Fire+ 42%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance20%
Silence Resistance10%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
1/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
5/5
5/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master necromancer1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
2/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
5/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
done
active
done
done
active
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Freddy FoulSmells the Dwarf Necromancer level 15
28th Dearth 122nd year of Ascendancy at 20:42
see stats
Exterminator Killed 1000 creatures.
By Freddy FoulSmells the Dwarf Necromancer level 18
5th Loss 122nd year of Ascendancy at 11:03
see stats
Level 10 Got a character to level 10.
By Freddy FoulSmells the Dwarf Necromancer level 10
8th Profit 122nd year of Ascendancy at 15:57
see stats
Level 20 Got a character to level 20.
By Freddy FoulSmells the Dwarf Necromancer level 20
13rd Loss 122nd year of Ascendancy at 05:46
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Freddy FoulSmells the Dwarf Necromancer level 5
18th Voratun 122nd year of Ascendancy at 21:46
see stats
The Arena Unlocked Arena mode.
By Freddy FoulSmells the Dwarf Necromancer level 10
9th Profit 122nd year of Ascendancy at 12:14
see stats
The secret city Discovered the truth about mages.
By Freddy FoulSmells the Dwarf Necromancer level 12
13rd Profit 122nd year of Ascendancy at 14:16
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Freddy FoulSmells the Dwarf Necromancer level 19
12nd Loss 122nd year of Ascendancy at 23:15
see stats

Log

Freddy FoulSmells stops being poisoned.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Your hiemal shield regenerates to full!
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Freddy FoulSmells wears (replacing
powerful ash wand of lightning storm [power 194] (2/15 cooldown)): Brodusta the ash totem of stinging [power 200] (12 cooldown).

You gain 1.55 gold from the transmogrification of
prismatic steel plate armour of lightning resistance (0 def, 9 armour).
You gain 4.57 gold from the transmogrification of
prismatic steel mail armour of command (10 def, 10 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 4.72 gold from the transmogrification of
short ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 1.90 gold from the transmogrification of
mighty cured leather sling.
You gain 2.67 gold from the transmogrification of
creative vined mindstar of clarity (5-5 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel longsword (15-21 power, 3 apr).
You gain 1.20 gold from the transmogrification of
acidic steel longsword of massacre (18-25 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (38-57 power, 2 apr).
You gain 3.30 gold from the transmogrification of
chilling steel dagger of vileness (11-14 power, 6 apr).
There is a way to the old forest here (press '' or right click to use).
Saving game...


Saving done.

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)