Seth Surefoot the level 16 Shalore Archmage by Boozermonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp16 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution23 (base 23)
Magic63 (base 43)
Willpower37 (base 24)
Cunning15 (base 11)

Resources

Life241/241
Mana145/145
Healing Factor1.1099022211821
Regeneration0.27747555529552

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Invisible6

Offense: Mainhand

Damage27
Accuracy5
Crit Chance16%
APR4
Speed1.00

Offense: Spell

Spellpower54
Crit Chance41%
Speed1

Offense: Mind

Mindpower25
Crit Chance13%
Speed1

Offense: Damage Bonus

Arcane+17%
Fire+42%
All+2%

Offense: Damage Penetration

Fire+20%
Acid+5%

Defense: Base

Armour (hardiness)5 (34%)
Defense8
Ranged Defense18
Fatigue0
Physical Save19
Spell Save27
Mental Save18

Defense: Resistances

Cold+ 24%( 70%)
Lightning+ 17%( 70%)
Light+ 17%( 70%)
Darkness+ 17%( 70%)
Blight+ 17%( 70%)
Arcane+ 30%( 70%)
Fire+ 70%( 70%)
All+ 12%( 70%)

Defense: Immunities

Stun Resistance9%
Pinning Resistance19%
Silence Resistance20%
Instadeath Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
failed
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Seth Surefoot the Shalore Archmage level 10
6th Dusk 122nd year of Ascendancy at 12:06
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Seth Surefoot the Shalore Archmage level 5
74th Pyre 122nd year of Ascendancy at 17:29
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Seth Surefoot the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Seth Surefoot the Shalore Archmage level 11
11st Dusk 122nd year of Ascendancy at 10:30
see stats

Log

Today is the 48th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 14:23.

Sold:
Swordbreaker (25-32 power, 20 apr) for 10.00 gold.
Sold:
Spectral Blade (26-41 power, 25 apr) for 10.00 gold.
Sold:
Bloomsoul (8-8 power, 13 apr, nature damage) for 2.00 gold.
Sold:
elm magestaff (10-12 power, 2 apr, fire element) for 0.25 gold.
Sold:
shimmering ash magestaff of might (15-18 power, 3 apr, fire element) for 3.10 gold.
Sold:
miner's pair of rough leather boots (0 def, 3 armour) for 0.62 gold.
Sold:
pair of iron boots 'Naturepride' (0 def, 3 armour) for 10.00 gold.
Sold:
Bilebender the rough leather cap (0 def, 1 armour) for 9.79 gold.
Sold:
Silassra the Scumspiker (0 def, 1 armour) for 5.02 gold.
Sold:
grounding linen wizard hat (1 def, 0 armour) for 0.49 gold.
Sold: 253
alchemist agate for 0.13 gold.
Seth Surefoot casts
Inferno.
Ogre rune-spinner says: 'Catch him!'

Seth Surefoot's cleansing fire area effect hits Ogre rune-spinner for
43 fire damage.

Seth Surefoot casts
Flame.
Seth Surefoot's spell attains critical power!
Seth Surefoot hits Ogre rune-spinner for 316 fire damage.
Seth Surefoot killed Ogre rune-spinner!

Resting starts...

Talent Flame is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Talent Inferno is ready to use.