Simply Stunning the level 15 Ghoul Marauder by reptis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassMarauder
Level / Exp15 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 23)
Dexterity29 (base 28)
Constitution34 (base 16)
Magic10 (base 10)
Willpower27 (base 15)
Cunning26 (base 22)

Resources

Life441/441
Stamina184/184
Healing Factor1.4
Regeneration4.55

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage24
Accuracy28
Crit Chance12%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy28
Crit Chance15%
APR6
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower30.65
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense22.8256077846
Ranged Defense24.3256077846
Fatigue8
Physical Save33.425
Spell Save19.95
Mental Save22.275

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Confusion Resistance72%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
4/5
1/5
0/5
0/5
Technique / Battle tactics1.20
1/5
2/5
0/5
0/5
Technique / Dual weapons1.20
4/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
1/5
1/5
0/5
Technique / Combat training1.30
2/5
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
4/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Simply Stunning the Ghoul Marauder level 10
4th Dusk 122nd year of Ascendancy at 21:24
see stats
Level 10 Got a character to level 10.
By Simply Stunning the Ghoul Marauder level 10
4th Dusk 122nd year of Ascendancy at 21:22
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Simply Stunning the Ghoul Marauder level 12
12nd Haze 122nd year of Ascendancy at 15:04
see stats
The Arena Unlocked Arena mode.
By Simply Stunning the Ghoul Marauder level 9
1st Flare 122nd year of Ascendancy at 20:20
see stats

Log

Epidemic from Simply Stunning killed Giant army ant!

Message from
DarkGod:
Mortal, I have decided to grant upon thee
INVULNERABILITY! for no good reason!
Fight happily mighty player!

Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because you were logged in at the right time, look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15 recommended.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
arcane ash wand of clairvoyance [power 10] (6 cooldown).
You gain 2.76 gold from the transmogrification of
scorching brass lantern of focus.
You gain 1.92 gold from the transmogrification of
deflecting steel shield of lightning resistance (+16%) (12 def, 2 armour, 39.5 block).
You gain 5.91 gold from the transmogrification of
Obsidiantide (2 def, 4 armour).
You gain 2.63 gold from the transmogrification of
miner's iron helm of the depths (0 def, 5 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 1.60 gold from the transmogrification of
steel greatmaul of projection (29.5-44.25 power, 2 apr).
You gain 2.96 gold from the transmogrification of
chilling steel battleaxe of daylight (22.5-33.75 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.90 gold from the transmogrification of
steel amulet of cunning (+4).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 41; turns 3; dispells darkness).
There is a way to the old forest here (press '' or right click to use).
Saving game...


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Saving done.