Rendu the level 5 Ogre Berserker by theamazingsaint

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBerserker
Level / Exp5 / 84%
Sizebig
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity18 (base 11)
Constitution19 (base 19)
Magic12 (base 10)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life232/232
Stamina68/68
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage51
Accuracy39
Crit Chance15%
APR6
Speed1.11

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower10
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense14
Ranged Defense14
Fatigue14
Physical Save16
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
4/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
done
done
active

Equipment

Tool
On feet
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Rendu wears:
Prox's Lucky Halfling Foot.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.11 gold from the transmogrification of
thought-forged iron waraxe of massacre (16-23 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 2.44 gold from the transmogrification of
ranger's rough leather sling of dampening.
You gain 1.47 gold from the transmogrification of
horrifying mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
You gain 2.26 gold from the transmogrification of
creative mossy mindstar of resolve (3-3 power, 12 apr, mind damage).
You gain 3.26 gold from the transmogrification of
balanced iron mace of erosion (14-20 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-17 power, 2 apr).
You gain 3.22 gold from the transmogrification of
balanced iron greatsword of massacre (22-34 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.84 gold from the transmogrification of
acidic iron battleaxe of vileness (14-21 power, 1 apr).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 23).
There is a way to the previous level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.