Ranadinn the level 5 Cornac Arcane Blade by Ranadinn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp5 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life157/157
Mana124/124
Stamina92/92
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense6
Fatigue8
Physical Save10
Spell Save9
Mental Save8

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
2/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
1/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log


Ranadinn uses Track.


Ranadinn picks up (f.):
iron longsword (12-16.8 power, 2 apr).

Talent Track is ready to use.

Resting starts...

Rested for 51 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm wand of clairvoyance [power 8] (4 cooldown).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16.8 power, 2 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Ranadinn deactivates Arcane Combat.