Animu the level 16 Hexkin Shadowblade by gravesender

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHexkin
ClassShadowblade
Level / Exp16 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity50 (base 27)
Constitution22 (base 10)
Magic37 (base 28)
Willpower18 (base 10)
Cunning51 (base 30)

Resources

Life436/436
Mana60/60
Stamina85/85
Healing Factor1.12
Regeneration5.096

Speed

Mental+11.374789816612%
Attack0%
Movement+10%
Spell+11.374789816612%
Global+150%

Vision

Sight10
Lite2

Offense: Mainhand

Damage66
Accuracy62
Crit Chance31%
APR39
Speed0.81

Offense: Offhand

Damage43
Accuracy62
Crit Chance25%
APR29
Speed0.90

Offense: Spell

Spellpower36.573219906683
Crit Chance13%
Speed0.89786925896478

Offense: Mind

Mindpower29.5
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)15 (50%)
Defense56.944195919882
Ranged Defense60.458146939911
Fatigue4
Physical Save36.675
Spell Save28.625
Mental Save31.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance75%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
1/5
4/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
5/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
1/5
5/5
1/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Hexkin Rejection1.00
0/3
0/2
0/2
0/2
0/2
0/2
0/2
0/2
0/2
0/2
0/2
0/2
Race / Hexkin Acceptance1.00
0/5
0/5
0/5
5/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.20
0/5
1/5
5/5
0/5
4/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
active
done
done
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Animu the Hexkin Shadowblade level 10
6th Mirth 122nd year of Ascendancy at 15:17
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Animu the Hexkin Shadowblade level 13
53rd Dusk 122nd year of Ascendancy at 12:14
see stats
The Arena Unlocked Arena mode.
By Animu the Hexkin Shadowblade level 8
2nd Mirth 122nd year of Ascendancy at 02:21
see stats

Log

Rested for 55 turns (stop reason: dialog is displayed).

You gain 2.49 gold from the transmogrification of
hateful quiver of ash arrows of amnesia (21/21, 17.5-24.5 power, 7 apr).
You gain 0.97 gold from the transmogrification of
cured leather armour of clarity (2 def, 4 armour).
You gain 1.01 gold from the transmogrification of
cashmere wizard hat of darkness (+18%) (2 def, 0 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12.5-17.5 power, 3 apr).
You gain 6.42 gold from the transmogrification of
Zorand the steel waraxe (11.5-16.1 power, 3 apr).
You gain 2.28 gold from the transmogrification of
ranger's cured leather sling of lightning.
You gain 1.19 gold from the transmogrification of
vined mindstar of the jelly (5-5.5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6.6 power, 18 apr, nature damage).
You gain 3.22 gold from the transmogrification of
arcing steel greatsword of daylight (24.5-39.2 power, 2 apr).
You gain 2.37 gold from the transmogrification of
steel greatmaul of daylight (27.5-41.25 power, 2 apr).
You gain 2.08 gold from the transmogrification of
steel dagger of persecution (12-15.6 power, 6 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (30-45 power, 2 apr).
You gain 1.55 gold from the transmogrification of
acidic steel battleaxe of massacre (28-42 power, 2 apr).
You gain 0.75 gold from the transmogrification of
steel ring of corrosion (+20%).
You gain 1.24 gold from the transmogrification of
shielding rune (absorb 80 for 4 turns).
You gain 1.39 gold from the transmogrification of
biting gale rune (58 cold damage; 20 apply power).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Animu deactivates Precision.

Animu deactivates Shadow Feed.

Animu deactivates Premonition.

Animu deactivates Blur Sight.

Animu deactivates Shadow Combat.

Animu deactivates Phantasmal Shield.