Littleman the level 7 Halfling Skirmisher by djrubix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 47%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity30 (base 22)
Constitution16 (base 15)
Magic10 (base 10)
Willpower11 (base 11)
Cunning24 (base 19)

Resources

Life-26/211
Stamina86/120
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage37
Accuracy40
Crit Chance32%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance29%
Speed1

Offense: Mind

Mindpower17.3
Crit Chance29%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense21.5
Ranged Defense23.5
Fatigue13
Physical Save26.567254566075
Spell Save25.692254566075
Mental Save28.142254566075

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
4/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
2/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
1/5
0/5
Race / Halfling1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

failed
done
done
done
active
active

Equipment

Quiver
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: dialog is displayed).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 37 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 23 turns (stop reason: at door).


Fire wyrm roars!

Littleman wanders around!.

Fire wyrm hits Littleman for 164 physical damage.

Littleman uses Tumble.

Littleman is poised to strike!

Littleman uses Infusion: Healing.

Littleman receives 50 healing from Infusion: Healing.
Littleman uses Infusion: Regeneration.

Littleman starts regenerating health quickly.


Littleman uses Infusion: Wild.

Littleman lessens the pain.

Littleman uses Luck of the Little Folk.

Littleman seems more aware.

Littleman uses Kneecapper.

Fire wyrm is pinned to the ground.

Littleman's Kneecapper hits Fire wyrm for
55 physical, 5 lightning (60 total damage).
Fire wyrm breathes fire!

Saving game...