Mahdur the level 9 Ogre Corruptor by NapalmTeddy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassCorruptor
Level / Exp9 / 33%
Sizehuge
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity14 (base 10)
Constitution24 (base 18)
Magic39 (base 32)
Willpower11 (base 13)
Cunning15 (base 10)

Resources

Life305/305
Vim159/159
Healing Factor1.2172674059366
Regeneration0.30431685148416

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage16
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+3%
Acid+10%
Light+10%
Darkness+3%
Blight+21%
Arcane+12%
Cold+3%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save19
Spell Save23
Mental Save9

Defense: Resistances

Acid+ 28%( 70%)
Lightning+ 20%( 70%)
Light+ 37%( 70%)
Temporal+ 26%( 70%)
Blight+ 20%( 70%)
Physical+ 15%( 70%)
Cold+ 18%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Blood1.30
3/5
0/5
0/5
0/5
Corruption / Vim1.30
4/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Hexes1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Mahdur picks up (b.): blink rune of the sneak (range 4; phase 13; cd 18).
Mahdur picks up (y.):
iron shield (0 def, 2 armour, 19.5 block).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Mahdur uses
Dig.
Digging starts...

Dug for 31 turns.

Tree turns into grass.


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


Mahdur uses
Dig.
Digging starts...

Dug for 31 turns.

Tree turns into grass.