Urciel the level 3 Krog Skirmisher by NapalmTeddy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassSkirmisher
Level / Exp3 / 51%
Sizehuge
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity20 (base 21)
Constitution12 (base 10)
Magic8 (base 10)
Willpower13 (base 11)
Cunning16 (base 16)

Resources

Life138/138
Stamina114/114
Healing Factor1.0191526171258
Regeneration5.25730452365

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023

Offense: Mainhand

Damage27
Accuracy26
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)12.719009130622 (56.026343845506%)
Defense29
Ranged Defense29
Fatigue1.9238052216851
Physical Save8
Spell Save13
Mental Save10

Defense: Resistances

Lightning+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rotting Disease from Giant digestive sack (opened) hits Urciel for 5 blight damage.

Urciel is free from the rotting disease.


Urciel picks up (j.):
eldritch linen wizard hat of blight (+10%) (1 def, 0 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (18/18, 12-17 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 5.26 gold from the transmogrification of
eldritch linen wizard hat of blight (+10%) (1 def, 0 armour).
You gain 4.17 gold from the transmogrification of
restful rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 3.27 gold from the transmogrification of
balanced steel greatsword of massacre (30-48 power, 2 apr).
You gain 4.70 gold from the transmogrification of
balanced steel greatsword of daylight (25-40 power, 2 apr).
You gain 1.73 gold from the transmogrification of
wizard's steel ring of time (+12%).
You gain 1.86 gold from the transmogrification of
shielding rune of the titan (absorb 156; dur 3; cd 16).
You gain 2.05 gold from the transmogrification of
blink rune of the wizard (range 3; phase 12; cd 16).
You gain 2.06 gold from the transmogrification of
blink rune of the titan (range 4; phase 12; cd 19).
There is a Ruins of Kor'Pul here (press '' or right click to use).
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).