Rood the level 8 Dwarf Stone Warden by TankAcid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp8 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic25 (base 27)
Willpower27 (base 22)
Cunning12 (base 10)

Resources

Life259/259
Mana162/162
Equilibrium30
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy24
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy24
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+4%
All0%

Defense: Base

Armour (hardiness)35.87163419894 (65.897138898113%)
Defense8
Ranged Defense8
Fatigue28
Physical Save11
Spell Save18
Mental Save13

Defense: Resistances

Acid+ 5%( 70%)
Cold+ 21%( 70%)
Lightning+ 12%( 70%)
Fire+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Rood the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 11:41
see stats

Log

There is a ladder to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.

Rood deactivates
Stone Skin.
Rood activates
Stone Skin.
Rood deactivates
Stone Vines.
Rood activates
Stone Vines.
Rood deactivates
Eldritch Infusion.
Rood activates
Eldritch Infusion.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).